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Interfearance reacted to a post in a topic:
Counter-Strike: Global Offensive
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M4A1 price change trolls me every time in wingman when it's round two and I have $2850 after armor.
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mtchromatic reacted to a post in a topic:
Counter-Strike: Global Offensive
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mtchromatic reacted to a post in a topic:
Valorant
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Trying to get a key. Is this and CS:GO going to be like Overwatch and TF2 was 4 years ago?
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What weapon upgrades are you people (that are playing this) getting? Autoloader and laser sight for the Combine SMG seemed like the best to me, but I couldn't afford the grenade launcher on the shotgun.
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mtchromatic reacted to a post in a topic:
Corona Virus
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mtchromatic reacted to a post in a topic:
[CS:GO] Exotic Places Contest TOP 4 WINNERS
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mtchromatic reacted to a post in a topic:
[CS:GO] Exotic Places Contest TOP 4 WINNERS
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mtchromatic reacted to a post in a topic:
Corona Virus
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mtchromatic reacted to a post in a topic:
[L4D2] [WIP] Petranaki Arena: Geonosis (Star Wars)
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blackdog reacted to a post in a topic:
Corona Virus
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The paranoia creates such a stupid cycle. People buy stuff because they are afraid ---> people buy stuff because it's running out ---> people are afraid because stuff is running out.
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Hey the Half-Life 3 "actual release coincident with the rapture" bit has been removed from the Valve Time page on VDC. There's still the Game Awards showcase that didn't happen. Hope the planned March 23 release date doesn't end up here too.
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mtchromatic started following Michael_
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mtchromatic reacted to a post in a topic:
Stranger Things
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The map feels very much made of brushes. All the buildings, dock, and things are big, thick, boxes. Theme also feels a bit mish-mashed, as a result of using only stock props. As for layout, the Terrorists get to A much faster than B, probably a result of it originally being wingman. Sites feel hard to defend from on the sites themselves. Overall looks nice for a first map, good displacement work, keep in mind, TopHatWaffle will teach you infinitely more about mapping than 3kliksphilip, especially in regards to making models.
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Retaking the left bombsite from the CT spawn area seems difficult, maybe connect this bit or put a box here if it doesn't mess up the timings. There are some sightlines around that look long based on the radar, have to check it out in-game to really see.
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Why does anyone think that Valve are at all worried about their games quality compared to Boneworks? Boneworks is fun, but it's short, easy, and has little enemy and weapon variety (at least for guns).
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Welcome to Keg! https://steamcommunity.com/sharedfiles/filedetails/?id=1849852026 https://imgur.com/a/7KHeJiH Disclaimer: Steam workshop version may not have been approved yet.
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Interfearance reacted to a post in a topic:
de_keg
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Very nice foliage!
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Just went and tested, not having this problem on Mapcore. I'm using firefox.
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Anthem and the peculiarities of modern monetization.
mtchromatic replied to -HP-'s topic in Off-Topic
What's the distinction between smartphone and tablet games?
