While still not 100% finished, it's generally speaking complete-ish. There's now a working (if a bit rubbish) minimap, areaportals, grenade clips/clips wherever i could put them, and i've detailed some previously boring/bare areas. However the map isn't really as detailed compared to even older CSGO maps so it'll most likely suffer in the "visually pleasing" category (if not all of them), but i'm still happy with it considering that this is the first bomb defusal map that i've actually completed/published and to be honest i'm kind of eager to work on something that isn't this map. https://imgur.com/a/7CVFa0m
There are still some things to do before the deadline. Those things being adding cubemaps, touching up the navmesh a little, detailing distant scenery, and fully compiling it. It's still also possible that some probs are missing but it should be fine for the most part.
The newest version (26-1-2020) should be up on the workshop now.