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DeadKnife last won the day on October 21 2019
DeadKnife had the most liked content!
Profile Information
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Location
Canada
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I have been working on fleshing out areas as well as creating and gathering assets for the art, and I have started working on level geometry in Blender. Map Overview Radar Geometry work on the chapel so far My next target for a realistic geometry pass is the castle, which is currently in progress and will better resemble the reference location.
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Serialmapper reacted to a post in a topic:
de_bailey
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de_bailey is a 5v5 defusal map set in a castle bailey. The idea is to make a medieval themed map that isn't overwhelmingly a castle and connect it with the modern day setting of CS. Workshop page: https://steamcommunity.com/sharedfiles/filedetails/?id=3218885076 WIP Layout
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DeadKnife reacted to a post in a topic:
Orion Models
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Roald reacted to a post in a topic:
[CS:GO] Exotic Places Contest TOP 4 WINNERS
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DeadKnife reacted to a post in a topic:
[CS:GO] Exotic Places Contest TOP 4 WINNERS
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El_Exodus reacted to a post in a topic:
[CS:GO] Exotic Places Contest TOP 4 WINNERS
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Lizard reacted to a post in a topic:
[CS:GO] Exotic Places Contest TOP 4 WINNERS
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[CS:GO] Exotic Places Contest TOP 4 WINNERS
DeadKnife replied to FMPONE's topic in [CS:GO] Exotic Places Mapping Contest
Congrats! -
DeadKnife reacted to a post in a topic:
Exotic Places CS:GO Mapping Contest 2019
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DeadKnife reacted to a post in a topic:
Exotic Places CS:GO Mapping Contest 2019
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Copy paste the spiral staircase from now on, even change whole layouts if it means keeping it in ?
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DeadKnife reacted to a post in a topic:
[WIP] de_facility
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DeadKnife reacted to a post in a topic:
Mustang (formerly Everest)
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DeadKnife reacted to a post in a topic:
[WIP] De_kamou
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The shadows look pretty harsh.
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DeadKnife reacted to a post in a topic:
[WIP] de_facility
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DeadKnife reacted to a post in a topic:
Work in progress: de_aladdin
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DeadKnife reacted to a post in a topic:
[WIP] Touristas (now) de_xenos
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DeadKnife changed their profile photo
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certified bruh moment ?
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He does indeed ?
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Exotic Places CS:GO Mapping Contest 2019
DeadKnife replied to FMPONE's topic in [CS:GO] Exotic Places Mapping Contest
You basically have to have custom models. It makes your map stand out and a cool looking set piece might draw players in to play your map. -
sad noises intensify For real though, these maps are amazing
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You post very often, so it's always at or near the top. And people always look out for new changes. That inflates the amount of views a lot. So now this thread has many views ?
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Slight layout changes. Some texturing and modelling. Bulkhead I modeled (straight rip off of Subnautica btw)
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More light detailing. Might seem mishmash but the idea is that the facility is part research, part military.
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Mid and A connectors completely changed. CT -> B entrance changed into 2 not as awkward entrances. Doing some detailing (nothing worthy to show yet)
