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About KlixX

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  • Birthday June 10

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  1. Another new update arround the layout to fix timings at some places. imgur album: https://imgur.com/a/XsFd0pM workshop link: https://steamcommunity.com/sharedfiles/filedetails/?id=1765451412 newestr radar image:
  2. Hello again, here's the progress of the layout so far.
  3. new update, mainly refinements to the layout. Changed mid, both connectors, CT spawn, T spawn, apartments (long B) added short A and some smaller changes.
  4. Decided to go with Italian theme instead, the new location is Sicily, Italy. The new name (Passo) translates as step, as in the early version of the map there were a lot of stairs. Also did some gameplay changes such as: added new path to B, changed the cover on A from brushes to models (AND ABBEY BOX IS THERE BOI). Workshop link: https://steamcommunity.com/sharedfiles/filedetails/?id=1765451412 Current layout:
  5. Updated the layout, as I made the whole paths a bit less open, made new path for CT's to B (the left site), changed up the cover arround A site (the right site). Added wall on old ct path to B and mid-B connector as you can boost a teammate on it. added cover on B connector. Raised up the right side of mid a bit. Workshop link: https://steamcommunity.com/sharedfiles/filedetails/?id=1765451412&tscn=1560433687
  6. Here's my entry. A bomb defusal set in Bulgarian Village in the Rhodopes mountain (might change(changed to Italy)). Neither the layout nor the art is done. The theme is not exactly exotic but as I understood exotic meant locations seen infrequently in CS:GO so I think this fits in this criteria. Workshop link: https://steamcommunity.com/sharedfiles/filedetails/?id=1765451412 Some images so you can make out what the overall architecture and style will be and what the current layout is:
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