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Zanek184

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Zanek184 last won the day on December 27 2019

Zanek184 had the most liked content!

About Zanek184

  • Rank
    Regular
  • Birthday December 12

Online IDs

  • Discord
    Zanek#3823
  • Steam
    https://steamcommunity.com/id/zanek184/

Profile Information

  • Location
    Oulu, Finland

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  1. I saw everybody creating pins for their maps so here you go!
  2. You still have time to fix it!!
  3. Amazing step up in detail, I love it!! I think this might be one of my favorite entries
  4. Gives me very nice Origins vibes (that was the reference as well amiright)! Map's great!
  5. ---------------------------------------------------------------------------------------------------------------- https://steamcommunity.com/sharedfiles/filedetails/?id=1982705659 Link to the workshop version!
  6. https://imgur.com/a/AweT1rj here's an Imgur album of the map. I've had some polishing issues and couldn't finish the entirety of the map, but hey, I've still got something
  7. What about de_savano? Savano means shroud in greek Great job so far
  8. Neat! The B connector looks much better now.
  9. Here are some of the final pictures that I have for you guys. I think I might JUST finish the playable space before the deadline, but I've got doubts about that. The map is currently not as polished as I want it to be, but I'm mostly happy with what I've got in my hand for now. This is the final push!
  10. The tank on the playermodel's back looks a bit flat in terms of shade compared to the rest of the model. Other than that, looks great!
  11. Thank you Tynnyri! I will take all of those things into consideration. A few things though - I am not using a lot of un-hr textures. In fact, I think there might be only a few, and I'll get rid of them soon. And for the cobble grass blend, no, I am not using that texture xd. I am using a hr_massive texture there. I'll try to fix the lighting on the foliage.
  12. The map is still way too big and corridory. Your layout has issues, changing the gamemode won't solve your issues...
  13. Can't wait to just run around the finished version and be in awe of all the amazing work that has been put into this map
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