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Zanek184

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Zanek184 last won the day on December 27 2019

Zanek184 had the most liked content!

About Zanek184

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  • Discord
    Zanek#3823
  • Steam
    https://steamcommunity.com/id/zanek184/

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  • Location
    Oulu, Finland

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  1. What about de_savano? Savano means shroud in greek Great job so far
  2. Neat! The B connector looks much better now.
  3. Here are some of the final pictures that I have for you guys. I think I might JUST finish the playable space before the deadline, but I've got doubts about that. The map is currently not as polished as I want it to be, but I'm mostly happy with what I've got in my hand for now. This is the final push!
  4. The tank on the playermodel's back looks a bit flat in terms of shade compared to the rest of the model. Other than that, looks great!
  5. Thank you Tynnyri! I will take all of those things into consideration. A few things though - I am not using a lot of un-hr textures. In fact, I think there might be only a few, and I'll get rid of them soon. And for the cobble grass blend, no, I am not using that texture xd. I am using a hr_massive texture there. I'll try to fix the lighting on the foliage.
  6. The map is still way too big and corridory. Your layout has issues, changing the gamemode won't solve your issues...
  7. Can't wait to just run around the finished version and be in awe of all the amazing work that has been put into this map
  8. Judging from the last 2 screens, the visibility might be a bit wack. Are you still working on it or will you keep it that way? Other than that, it has quality
  9. What is the map's setting? I don't really get the 'exotic' vibe off of it. It doesn't mean that it's bad though - it looks pretty decent!
  10. I was just trying to help but here's my map anyway
  11. More progress, I guess. I've detailed around 65-70% of the map with a month left! I'm trying to finish this project on time, or at least get it to a playable state
  12. It doesn't have any shadows at all and it looks very repetitive and goldsourcy. Get yourself a reference
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