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About Me
Hobbyist level designer, source engine enthusiast.
New York ( recreation of a map from "arctic combat", first map I ever made )
Decess ( dead-end project, mostly served as learning tool in custom textures and detailed brushwork )
New York V2 ( second attempt at original premise, with some experience under my belt )
Cecilia ( entry in 2017 CSGO Jailbreak Mapping Contest, lacking content but visually alright - ran out of time )
Active Duty / World Tour ( project on hold )
CSSO ( offshoot from "world tour" project, cancelled )
Natural History Museum, London ( offshoot from ''world tour'' project, not intended for gunplay so much as just an art piece )
