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SmityHead

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  1. Like
    SmityHead got a reaction from Freaky_Banana in [CSGO] Night Mode   
    Can't play 'Night Mode' gamemode in the new COD game because i can't afford it, so i created one in CSGO instead.
    Map: This map is supposed to be a deathmatch map. but, i added a bombsite. The title pretty much sums up the map. In this small map, Footstep is the key. So, if someone is running around, they will have a high chance of being spotted. Nightvision: The map is too dark. You will need a Night Vision Goggles. Sadly, with this limited vision, you cannot take it off. if you could, it'll be dark anyway, so it'll be pointless. Player View Screenshots: https://imgur.com/a/9mUbuGm
    Map Screenshots (including minimap): https://imgur.com/a/93h2fn8
    Workshop: https://steamcommunity.com/sharedfiles/filedetails/?id=1941174961
     
    Behind the scene:
  2. Like
    SmityHead got a reaction from gBGyo in [CSGO] Night Mode   
    Can't play 'Night Mode' gamemode in the new COD game because i can't afford it, so i created one in CSGO instead.
    Map: This map is supposed to be a deathmatch map. but, i added a bombsite. The title pretty much sums up the map. In this small map, Footstep is the key. So, if someone is running around, they will have a high chance of being spotted. Nightvision: The map is too dark. You will need a Night Vision Goggles. Sadly, with this limited vision, you cannot take it off. if you could, it'll be dark anyway, so it'll be pointless. Player View Screenshots: https://imgur.com/a/9mUbuGm
    Map Screenshots (including minimap): https://imgur.com/a/93h2fn8
    Workshop: https://steamcommunity.com/sharedfiles/filedetails/?id=1941174961
     
    Behind the scene:
  3. Like
    SmityHead got a reaction from zombi in [CSGO] Night Mode   
    Can't play 'Night Mode' gamemode in the new COD game because i can't afford it, so i created one in CSGO instead.
    Map: This map is supposed to be a deathmatch map. but, i added a bombsite. The title pretty much sums up the map. In this small map, Footstep is the key. So, if someone is running around, they will have a high chance of being spotted. Nightvision: The map is too dark. You will need a Night Vision Goggles. Sadly, with this limited vision, you cannot take it off. if you could, it'll be dark anyway, so it'll be pointless. Player View Screenshots: https://imgur.com/a/9mUbuGm
    Map Screenshots (including minimap): https://imgur.com/a/93h2fn8
    Workshop: https://steamcommunity.com/sharedfiles/filedetails/?id=1941174961
     
    Behind the scene:
  4. Like
    SmityHead reacted to P0TAT0 in [CS:GO](W.I.P) Flume   
    I'm loving the theme!
  5. LOL
    SmityHead got a reaction from RA7 in [CS:GO](W.I.P) Flume   
    Thanks! Flowers is the main reason I'm back at mapping!
     
  6. Like
    SmityHead got a reaction from RA7 in [CS:GO](W.I.P) Flume   
    Workshop Link: https://steamcommunity.com/sharedfiles/filedetails/?id=1856054230
    Nuclear bomb found in Flume's Flower Park. It was T's. While the police is trying to investigate it, they know that Ts is trying to detonate it manually. So they called CTs for backup. CTs arrived at the same time as Ts arrived. And so, the story begins...
     
    Screenshots:
    Radar: (Thanks Terri for your Auto Radar Generator!)
     
  7. Like
    SmityHead got a reaction from Rump3L in [CS:GO](W.I.P) Flume   
    Workshop Link: https://steamcommunity.com/sharedfiles/filedetails/?id=1856054230
    Nuclear bomb found in Flume's Flower Park. It was T's. While the police is trying to investigate it, they know that Ts is trying to detonate it manually. So they called CTs for backup. CTs arrived at the same time as Ts arrived. And so, the story begins...
     
    Screenshots:
    Radar: (Thanks Terri for your Auto Radar Generator!)
     
  8. Like
    SmityHead got a reaction from P0TAT0 in [CS:GO](W.I.P) Flume   
    Workshop Link: https://steamcommunity.com/sharedfiles/filedetails/?id=1856054230
    Nuclear bomb found in Flume's Flower Park. It was T's. While the police is trying to investigate it, they know that Ts is trying to detonate it manually. So they called CTs for backup. CTs arrived at the same time as Ts arrived. And so, the story begins...
     
    Screenshots:
    Radar: (Thanks Terri for your Auto Radar Generator!)
     
  9. Like
    SmityHead got a reaction from mtchromatic in [CS:GO][WIP] Trailerpark   
    Man, you put a lot of effort into this map and it looks more beautiful than the official CS:GO maps. Nice work man  
  10. Like
    SmityHead reacted to Sgremo in dz_zenith   
    heightmap + terraingenerator is a good start?

  11. Like
    SmityHead reacted to Viter in [WIP] de_greed   
    Planning to make a map set deep in a goldmine with a "somewhat" original layout. Want to have map segments that plays like overpass (no normal middle).
    I usually have trouble detailing maps, so I'm going to do a very rough layout test, and then i'll slowly do a complete remake where i actually try my best at detailing it.
    Link and rough pictures: (No clipping currently):
    https://imgur.com/a/Zp88pjo
    https://steamcommunity.com/sharedfiles/filedetails/?id=1765579191
  12. Awesome
    SmityHead reacted to Shima33 in [WIP] de_greed   
    Okay...
     
    Got a lot, and I mean a LOT of feedback on this, so much that I've needed to spoiler tag it. Here we go.
    T -> A:
    T -> Mid: 
    T -> B:
    CT -> A:
    CT -> Mid:
    CT -> B:
    General Observations:
    In Conclusion...
     
  13. LOL
    SmityHead reacted to text_fish in Mustang (formerly Everest)   
    everestswear_Medium.mp4
  14. Awesome
    SmityHead got a reaction from That50'sGuy in [CS:GO] de_luxville   
    Here's the TAR version. I wont continue this map other than updating the visuals.
  15. Like
    SmityHead got a reaction from That50'sGuy in [CS:GO] de_luxville   
    Yup, the outdoor buildings are ugly and meant for decorations. I can update it when i got time.
  16. Like
    SmityHead reacted to Mocherad in De_Dust 2 in low poly style   
    This level was created for PolyStrike, more you can check here - https://www.mocherad.com/polystrike



     
    Ohh 5 mb file limit, other screenshots you can find on my AT submitted work - Artstation
  17. Like
    SmityHead got a reaction from That50'sGuy in [CSGO][WIP] Downtown   
    No it isnt. Just found it on my texture browser so why not use it 😊
    I have another name for this map in mind. I use the name downtown just for a temporary time. Itll change in future update 😊
  18. Like
    SmityHead got a reaction from Interfearance in [CSGO][WIP] Downtown   
    No it isnt. Just found it on my texture browser so why not use it 😊
    I have another name for this map in mind. I use the name downtown just for a temporary time. Itll change in future update 😊
  19. Like
    SmityHead reacted to That50'sGuy in [CSGO][WIP] Downtown   
    I hate to tell ya this, but I believe there was already another map with the name Downtown that was featured in an operation a while ago.
    Aside from that, I can't wait to give this a try!
  20. Like
    SmityHead reacted to Interfearance in [CSGO][WIP] Downtown   
    @SmityHead Cool dev texture. Is that a custom one?
  21. Like
    SmityHead got a reaction from Interfearance in [CSGO][WIP] Downtown   
    Workshop Available for a Play Test
    https://steamcommunity.com/sharedfiles/filedetails/?id=1714784015
    Imgur Screenshots
    https://imgur.com/a/1WaM5Dm
  22. LOL
    SmityHead got a reaction from Interfearance in [CSGO][WIP] Downtown   
    Having 3 entryway to a single bombsite makes the map uncompetitive, Especially for CT's. Bombsite B has 3 entryway (from ct, b long & b short). And bombsite A is supposed to be a one way crouded area. Kinda like Dust2's Bombsite B and Inferno's Banana.
    About explosive barrels, theyre unique for me. i dont know, ill remove it sometime when the map is finish.
  23. Like
    SmityHead got a reaction from michal3210 in [CS:GO] dz_junglety (Danger Zone)   
    Looks fantastic! Making a danger zone map is really hard. I stopped working on my danger zone map after i barely finished with the layout lmao
  24. Like
    SmityHead reacted to neptune in [CSGO][WIP] Downtown   
    yep it is close but alternative road and tactically important
  25. Like
    SmityHead reacted to neptune in [CSGO][WIP] Downtown   
    All offical competitive map at least 3 entryway including Dust 2's Bombsite B and Inferno's Bombsites you should search it.  
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