Jump to content

neptune

Members
  • Content Count

    28
  • Joined

  • Last visited

  • Days Won

    2

Everything posted by neptune

  1. neptune

    [CS:GO] Crossfire Remake

    Hi everyone, This map is remake version of Half-Life Crossfire. Firstly I released this map in 2015 and I updated regularly. Now I changed whole map design and details but i protect map's main lines. The map's story goes through after the test chamber accident time. Map support Competitive, ,Casual, Wingman, Deathmatch and Custom game mod, Custom game mod is basic Half - Life Deathmatch mod without turret and HLDM weapons. Nuke button, lifts, secret room, etc. still have and improved. Only nuke button blocked Competitive, Casual, Wingman game mod. Here workshop page --> Crossfire Custom Deathmatch Gameplay Details Total game time limit is 20 minutes. All players default start weapon is Glock and Knife. Grenade carry limit is 5. Healthshot carry limit is 1. Friendly fire is on and all player is enemy. Weapon and grenade can't drop after die. All weapon and items on ground. Map have 4 resupply point. 2 resupply point on left CT Spawn 2 resupply point on right CT Spawn. Weapons and Item Lists Revolver XM1014 Healthshot M4A4 M249 Armor MP5-SD Nova Health Charger AWP HE Grenade Low Jump Module(just change gravity) FAMAS Flashbang AUG Incendiary Grenade P90 Decoy Grenade SSG-07 Smoke Grenade Desert Eagle Sensor Grenade
  2. neptune

    [CS:GO] Crossfire Remake

    @Freaky_Banana I noticed and i ll change next update.
  3. neptune

    [CS:GO] Crossfire Remake

    Map updated. Building designs revised. Interior designs revised by color harmony. Some custom models revised. Added new unique custom models and textures. All Interior lighting revised. Helicopter propeller animation and soundFX no longer work on Competitve, Casual and Wingman mode. Bot navigation improved and updated. Added new details. Some place name changed.
  4. neptune

    Dome Modeling Pains

    I think this icon would be helpful vector icon
  5. neptune

    Dome Modeling Pains

    I think you can made this building with blueprint method but you need this building's blueprint. This video is sample of blueprint modelling method. video
  6. neptune

    Collision mesh for source models in blender

    You can find this link how to make collision mesh with each 3D modelling program for Source Engine. Collision mesh wiki page
  7. neptune

    [CS:GO] Crossfire Remake

    I am sharing first test compile result without static prop lighting before update. I changed some building design and some model texture adapted to ambiance but some model already preparing(crates,electrical box etc.) I am looking forward to your positive negative comments.
  8. neptune

    WIP in WIP, post your level screenshots!

    My advice this poster need remake. I search 20's advertisement poster and the common style of these posters is that they look like oil paint. I share a sample. Coca Cola 1920's Advertisement Sample
  9. neptune

    [CS:GO] Crossfire Remake

    Actually I didn't want to process a fully abandoned facility on this map. The story of this map is about 1 hour after the disaster so some places may seem a little new.(Some soundFXs and clock model processing this story.) After your comments, I changed the designs of some buildings and textures. With these changes, I aim for a color, atmosphere integrity locally. I already preparing this update and I will share result.
  10. neptune

    [CS:GO] Crossfire Remake

    Hmm you re right. I already preparing next update and i took note about this issue and i ll fix it.
  11. neptune

    [CS:GO] Crossfire Remake

    @blackdog I forgot to change ceiling texture. It is final result.
  12. neptune

    [CS:GO] Crossfire Remake

    Final result
  13. neptune

    [CS:GO] Crossfire Remake

    @blackdog I understand . I started redesign these plaster textures and I will share the result.
  14. neptune

    [CS:GO] Crossfire Remake

    Map updated. -Optimization improved -Some texture's reflection revised. - Map now supporting HDR and LDR lighting. -Some place's inside lighting revised. -Courtyard's crane removed. -Little office balcony's critical bug fixed. -Added new custom models. - Added new 4 unique texture. -Some place inside redesign. -Phone soundfx changed. -Plume smoke effect texture and animation rebuild now more realistic. -Radar updated. -Some bugs fixed. If you have any advice please write to me.
  15. neptune

    [CSGO][WIP] Downtown

    yep it is close but alternative road and tactically important
  16. neptune

    [CSGO][WIP] Downtown

    All offical competitive map at least 3 entryway including Dust 2's Bombsite B and Inferno's Bombsites you should search it.
  17. neptune

    [CSGO][WIP] Downtown

    Your bombsites need 3th or more entryway. I looked your screenshots and i understand your map's bombsites only 2 entry option. You should change it. Lastly remove explosive barrel.
  18. neptune

    [CS:GO] Crossfire Remake

    Thank you for your comment. I will remove this crane. I just added Competitive mode for playable option but Wingman mode is very fun and map design very convenient.
  19. neptune

    WIP in WIP, post your level screenshots!

    the municipality is working.
  20. neptune

    [CS:GO] dz_junglity (Danger Zone)

    Looks nice good job
  21. neptune

    WIP in WIP, post your level screenshots!

    I adapted CS GO mechanics, compatible with Competitive, Wingman and Deathmatch mode and I made like Half-Life Deathmatch mod without useable turret and HL DM weapons I replaced with equivalent CS:GO weapons for this mod.
  22. neptune

    WIP in WIP, post your level screenshots!

    I still preparing new update to my Crossfire Remake map for CS:GO and i redesigned inside of bunker, improved models textures quality, made new custom textures and re-adjusted Wingman and Custom Deathmatch mod.
  23. neptune

    WIP in WIP, post your level screenshots!

    I preparing new update to my Crossfire Remake map for CS:GO and i adding lots of new details. This is test compile screenshot.
  24. neptune

    [Wingman] Villas

    I think this map need more details. For example your buildings's main design is well but not have a enough details. You should search this classic wooden Ottoman house and made it. Example
  25. neptune

    [CS:GO] Metro

    Hi everyone. Firstly I designed this map in 2016 but this version is bad and after 2 years i ve decided redesign this map. Metro is hostage rescue scenario bases in Turkey. This map have 4 multiple levels. Some building designs is real and all location and subway line name is fake. I want to improve my map tactically with your help. Thanks in advice. Metro Workshop Page Here some screenshot:
×