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DMU222

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DMU222 last won the day on April 2

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About DMU222

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  1. DMU222

    CS Dust in UE4

    Quixel mad this really weird add in which they recreate Dust 2. The result is quite graphically impressive, but would definitely not work to well in a competitive level. Nevertheless, it's impressive work. What confuses me is why the guy remade the map using scanned screenshots, would have been way easier to just decompile the map and use something like hammuer to get a reference mesh.
  2. Anybody interested in partnering up? I made Roca for the csmapmakers wingman contest and have experience making custom models and textures. Please message me if you are looking for partners.
  3. After reading this thread, I have decided to also be excited for Halo Infinite and Titanfall 3 (hopefully).
  4. Personally I'm only excited for Cyberpunk, unless Nintendo announces something Zelda related or Valve announces something VR related.
  5. @deceiverI was aware that Apex Legends was on source Engine, but the rest of my comment was mostly just speculation. The stuff you guys are making are super awesome, I can't wait to see more at E3!
  6. The Quakecast was a great listen, and I'd love to participate in a contest like that ^ . I know that you mention in the quakecast that the level editor is core to Prodeus's programming, but it would be possible to release a modified version of the editor as a Unity asset package? I know personally I would buy that editor in a heart beat, as it would make level making for my unity projects way easier.
  7. I believe that they have been planning to switch to UE ever since they started development on Titanfall 3. I believe the story was that the devs were no longer happy with the limits of source, so they decided to use the assets they already created to make a spin off game called Apex Legends. Anyway, seeing as Respawn is one of the only Triple A's still making non sell out games, hopefully we will see the first good Star Wars game in years.
  8. Looks cool. But its made by EA...
  9. DMU222

    de_de_dust2 (CS:GO)

    Fair enough @Interfearance, I will be reworking the layout. God recently gave me another great idea, to remove the entire top half of the map as well as the teleporters, and place T spawn in the simple hallway opposite CT Spawn. I feel like this may make the map much better. Here's a prototype overvi ew:
  10. DMU222

    de_de_dust2 (CS:GO)

    Through all my time playing CS:GO, I have always hated Dust 2. I never understood where my hate for it came from, but now, I finally get it. The root of all Evil, is Dust 2's T Spawn. To put it simply, it is the worst location of all time on any map, and completely ruins flow. How many times have you purposely walked through T Spawn while playing a game on Dust 2. The answer is s1mple, 0 times. For this reason, I have come up with a solution to the Dust 2 problem, just make T Spawn CT Spawn. This too of course leads to some problems, as T's and CT's will instantly kill each other as soon as they spawn. The solution came to me one day as I was sitting on my couch and listening to my favourite song (EZ4ENCE). It suddenly changed tune, and god spoke to me through it. "DMU222 you must make 2 dust 2's on top of each other" So that is what I did. Now yes, the map does have 4 bomb sites, but special teleport areas (marked in orange) have been added to allow for seamless transportation for T's and CT's. I'll be playtesting the map this weekend, what do you guys think?
  11. Personally, I'm worried that if this becomes an industry standard (like its being advertised) it can hurt consumers, taking away their freedom of choice for games and hardware. With this technology big corporations can likely push out smaller hardware companies and indie developers. To place a comparison, if people are choosing games from 'Netflix' they can never find something small and interesting like Europa or any of the other small indie games we see on these forums.
  12. @blackdogIt's the voice actor of Geralt from the Witcher 3 doing a voice sort of similar to Geralt but different enough so that fans don't make theories. Though some still did. The fact its Geralt's voice actor also leads me to believe that it is natural. Edit: I believe the name of the guy is Doug Cockle
  13. @zastels Well, good luck on your project. Specialist is a really fun game, and I wouldn't mind playing a newer version or making some maps for it.
  14. @text_fish All the other threads have been fine. It's primarily Zastels who has just shown up and started brewing up controversy and arguments. Edit: Please do not start another argument in this thread. My intentions were only to say that Mapcore is still all about mapping, creativity, and community.
  15. DMU222

    DE_TENEMENT

    @Niller^.- Are you planning to take the map down from the workshop? Or are you okay with other people using your map in such a 'constructive' manner?
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