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DMU222

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DMU222 last won the day on November 22 2018

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About DMU222

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  1. DMU222

    Apex Legends

    Damn that's a lot of players @Mitch Mitchellwhy do you not like the game? What makes it so bad to play?
  2. DMU222

    Opal

    @MikeGon Damn I don't know what I would do if I lost my PC and all my stuff. Sounds like a complete nightmare, I hope this does not affect your motivation to work on maps. I wish the best for you, and I hope they don't damage your hard drive or worse.
  3. DMU222

    Apex Legends

    I'm still yet to get a win but my friends and I have gotten many top 2s and 3s. Unfortunately we keep dying to some team that has 100 kills each. I miss the speed of Titanfall, but hopefully this game will get more people into Tf2. So far the game seems to be good competition for Fortnite and PUBG, and is a lot of fun overall. I feel like this game has great potential for becoming an esport too. One problem that the game can run into with becoming an esport is its substantial lack of a high skill ceiling. The developers have removed much of the advanced mobility to lower it, leaving Pathfinder as the only Legend with a real learning curve. I guess the skill can come out in how teams play with each other, but we will have to see. Overall, good game, but I am still hoping for Titanfall 3.
  4. DMU222

    Apex Legends

    Game came out today and I've been playing a hell of a lot of it. What do you guys think of the game? Launch Trailer: https://www.youtube.com/watch?v=innmNewjkuk&t Gameplay Trailer: https://www.youtube.com/watch?v=UMJb_mkqynU
  5. DMU222

    Metro: Exodus

    I've been trying to find the original "developer threat" so that I can translate it myself, but I can't seem to find a link to the original post anywhere. Edit: I can speak Russian so I can make a proper interpretation of what the post actually said if I can find it.
  6. DMU222

    Counter-Strike: Global Offensive

    Qued for a few matches on Abbey and Zoo since they are now available in comp, and noticed that the wait time for Abbey was literally shorter than Dust 2! Congrats @Lizard and @Thewhaleman, you have dethroned the king of all CSGO maps.
  7. DMU222

    [CS:GO] DE_CARGO

    Ran around the map for a bit, and I've got to say, the bombsite with the hanging cargo crate is really interesting. Anyway, here is some feedback: 1) The map is way to big, making it boring to run from place to place, on the other hand, your mid is very small, keeping you from doing anything interesting with it. I would recommend very carefully scaling everything but mid, and redesigning mid completely. 2) Again, the bombsite with the hanging crate is interesting, but T's not being able to plant under the crate devalues their lower entrance. Why go lower when the other entrance has a height advantage and allows you to plant the bomb more quickly? 3) As I mentioned in point 1, mid is small and boring. Just feels like a after thought passageway rather than 'mid.' I feel like coming up with a very interesting middle area is key to a maps success, so making a proper mid will greatly elevate the quality of your map. 4) Lastly, the site on the ship, I like the idea, however it feels almost too similar to your other site, as it has an outer upper passage and an inner lower one. Overall the area around the site is way to large for proper game play, and the site itself is extremely uninteresting and boring. If you want to see ideas for how to keep the ship design but make it work with CSGO, check out the map Glace, its A site is also a large shipping ship, and works quite well for CSGO game play.
  8. DMU222

    Counter-Strike: Global Offensive

    New Maps! Congratulations to the Developers of Abbey @Thewhaleman and @Lizard and the developers of Zoo @Squad and @Yanzl for getting their maps into the game. I can't wait for them to become available in Competitive matchmaking!
  9. DMU222

    de_celtic

    Updates auto remove descriptions when they are to long. Interesting layout btw, way more creative than most maps. Slightly reminds me of Cache.
  10. DMU222

    Roca [Released!]

    Added some more details and completely redid the cliff on the map. Honestly all these other great wingman maps are causing me to doubt my entry, but this map has been an extremely valuable learning experience and I've become much more confident in my skills. May the best map win!
  11. DMU222

    [Wingman] Turnpike

    Hey @Squad If you jump on the bus or the truck with the trailer it will transport you outside of the kill zone. I know this is probably a bug, but it has resulted in some of the most fun I've ever had and I think it would be cool to keep it in some form.
  12. DMU222

    Roca [Released!]

    Roca has now been released on the Steam Workshop! Thank you for everyone who gave feedback on the map as it was developed, and Grapen who created the assets that allowed this map to be more than just Dev textures.
  13. DMU222

    [WIP] Roca

    I decided to use Black Friday to upgrade my PC, but I was still able to upgrade the cliff texture in my never ending quest to make the cliff look not like Half-Life. However, I am not so sure about this new texture: Feedback on this new texture would be especially useful, but overall the map is basically almost ready to be launched into 1.0 .
  14. DMU222

    [WIP] Roca

    Pushed Another small update, more work will be done with another update around this Sunday. Here's a screenshot of one of the internal areas: Of course I am still looking for and open to feedback. I'm also still looking for people for play testing on the 23rd, so please, if you are interested, add me on Steam!
  15. DMU222

    [WIP] Roca

    This week I did not have as much time to work on the map; however, I was able to fix all of the issues/problems with the map, including making a new texture for the cliff face! I am planning on doing a playtest of the map on November 23rd, so if you live in North America and are interested please add me on steam! (Same username and profile picture)
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