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Conflig

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  1. Like
    Conflig got a reaction from VIOLATION in [CS2] Manor (Wingman)   
    Hello. For the last 5 months, I have been working on my new map called Manor. This is my first finished map and there was a lot a thing to learn but I'm really happy I can now share it with you. All feedback is welcome!
     

     
    2v2 Wingman map set in 18th century manor located in Czechia.
    It is set during an autumn night and features an exterior and two-story interior.
     
    Workshop
    https://steamcommunity.com/sharedfiles/filedetails/?id=3354923062
     






     
     
     
    Main reference images 

     
     
    There are many things to fix and many areas to improve or rework and again I would appreciate any feedback. Also if you have any questions feel free to ask. I have some progress screenshots some blackouts and also some Blender tools I've created along the way which I will be sharing later  
     

  2. Like
    Conflig got a reaction from MrSugar in [CS2] Manor (Wingman)   
    Hello. For the last 5 months, I have been working on my new map called Manor. This is my first finished map and there was a lot a thing to learn but I'm really happy I can now share it with you. All feedback is welcome!
     

     
    2v2 Wingman map set in 18th century manor located in Czechia.
    It is set during an autumn night and features an exterior and two-story interior.
     
    Workshop
    https://steamcommunity.com/sharedfiles/filedetails/?id=3354923062
     






     
     
     
    Main reference images 

     
     
    There are many things to fix and many areas to improve or rework and again I would appreciate any feedback. Also if you have any questions feel free to ask. I have some progress screenshots some blackouts and also some Blender tools I've created along the way which I will be sharing later  
     

  3. Like
    Conflig got a reaction from The Law in [CS2] Manor (Wingman)   
    Hello. For the last 5 months, I have been working on my new map called Manor. This is my first finished map and there was a lot a thing to learn but I'm really happy I can now share it with you. All feedback is welcome!
     

     
    2v2 Wingman map set in 18th century manor located in Czechia.
    It is set during an autumn night and features an exterior and two-story interior.
     
    Workshop
    https://steamcommunity.com/sharedfiles/filedetails/?id=3354923062
     






     
     
     
    Main reference images 

     
     
    There are many things to fix and many areas to improve or rework and again I would appreciate any feedback. Also if you have any questions feel free to ask. I have some progress screenshots some blackouts and also some Blender tools I've created along the way which I will be sharing later  
     

  4. Awesome
    Conflig got a reaction from MadsenFK in [CS2] Manor (Wingman)   
    Hello. For the last 5 months, I have been working on my new map called Manor. This is my first finished map and there was a lot a thing to learn but I'm really happy I can now share it with you. All feedback is welcome!
     

     
    2v2 Wingman map set in 18th century manor located in Czechia.
    It is set during an autumn night and features an exterior and two-story interior.
     
    Workshop
    https://steamcommunity.com/sharedfiles/filedetails/?id=3354923062
     






     
     
     
    Main reference images 

     
     
    There are many things to fix and many areas to improve or rework and again I would appreciate any feedback. Also if you have any questions feel free to ask. I have some progress screenshots some blackouts and also some Blender tools I've created along the way which I will be sharing later  
     

  5. Like
    Conflig got a reaction from poLemin in [CS2] Manor (Wingman)   
    Hello. For the last 5 months, I have been working on my new map called Manor. This is my first finished map and there was a lot a thing to learn but I'm really happy I can now share it with you. All feedback is welcome!
     

     
    2v2 Wingman map set in 18th century manor located in Czechia.
    It is set during an autumn night and features an exterior and two-story interior.
     
    Workshop
    https://steamcommunity.com/sharedfiles/filedetails/?id=3354923062
     






     
     
     
    Main reference images 

     
     
    There are many things to fix and many areas to improve or rework and again I would appreciate any feedback. Also if you have any questions feel free to ask. I have some progress screenshots some blackouts and also some Blender tools I've created along the way which I will be sharing later  
     

  6. Awesome
    Conflig got a reaction from Rump3L in [CS2] Manor (Wingman)   
    Hello. For the last 5 months, I have been working on my new map called Manor. This is my first finished map and there was a lot a thing to learn but I'm really happy I can now share it with you. All feedback is welcome!
     

     
    2v2 Wingman map set in 18th century manor located in Czechia.
    It is set during an autumn night and features an exterior and two-story interior.
     
    Workshop
    https://steamcommunity.com/sharedfiles/filedetails/?id=3354923062
     






     
     
     
    Main reference images 

     
     
    There are many things to fix and many areas to improve or rework and again I would appreciate any feedback. Also if you have any questions feel free to ask. I have some progress screenshots some blackouts and also some Blender tools I've created along the way which I will be sharing later  
     

  7. Awesome
    Conflig got a reaction from Darivan in [CS2] Manor (Wingman)   
    Hello. For the last 5 months, I have been working on my new map called Manor. This is my first finished map and there was a lot a thing to learn but I'm really happy I can now share it with you. All feedback is welcome!
     

     
    2v2 Wingman map set in 18th century manor located in Czechia.
    It is set during an autumn night and features an exterior and two-story interior.
     
    Workshop
    https://steamcommunity.com/sharedfiles/filedetails/?id=3354923062
     






     
     
     
    Main reference images 

     
     
    There are many things to fix and many areas to improve or rework and again I would appreciate any feedback. Also if you have any questions feel free to ask. I have some progress screenshots some blackouts and also some Blender tools I've created along the way which I will be sharing later  
     

  8. Like
    Conflig reacted to HomeFries in Carnival   
    I will be working on a hostage map set at a pop-up carnival. I feel like there is a lot of fun scenery that can be done with this concept, and it will all be incorporated into the design.

    Given the theme and the fact this is hostage, my goal is to make this map appeal to the casual audience by including little games and stuff to shoot at around the map while also being competitively viable in its layout. My current plan is to have the left lane be a concession area leading up to a circus tent, the middle be a big funhouse/obstacle course, and the right lane be inside a haunted house.

    I made the layout for this map a few weeks ago for fun because I was planning on doing this at some point in the future, but here we are.
    Cheers to Mapcore and Faceit staff for putting this contest together ❤️


  9. Awesome
    Conflig got a reaction from JorisCeoen in De_Frozen   
    Yes I'm using Max and Wall Worm for final level assembly and Blender for modeling since I'm way faster in it. But Wallworm is just awesome
     
  10. Like
    Conflig got a reaction from RA7 in De_Frozen   
    Ok here is a sneak peak  It is nowhere near finish all props are wip. I've created a small library of small medium a large pieces to create a "beutiful corner" to see what is possible in source. 

     


  11. Awesome
    Conflig got a reaction from Human Doctor in De_Frozen   
    Ok here is a sneak peak  It is nowhere near finish all props are wip. I've created a small library of small medium a large pieces to create a "beutiful corner" to see what is possible in source. 

     


  12. Like
    Conflig got a reaction from Lizard in De_Frozen   
    Yes I'm using Max and Wall Worm for final level assembly and Blender for modeling since I'm way faster in it. But Wallworm is just awesome
     
  13. Like
    Conflig got a reaction from untor in De_Frozen   
    Ok here is a sneak peak  It is nowhere near finish all props are wip. I've created a small library of small medium a large pieces to create a "beutiful corner" to see what is possible in source. 

     


  14. Awesome
    Conflig got a reaction from slavikov4 in De_Frozen   
    Ok here is a sneak peak  It is nowhere near finish all props are wip. I've created a small library of small medium a large pieces to create a "beutiful corner" to see what is possible in source. 

     


  15. Like
    Conflig got a reaction from slavikov4 in De_Frozen   
    Hi! For few weeks I'm working on my first map (5v5). It is a really rough blockout, nothing is on the grid nothing is made how it's suppose to be made.. but this way I can work really fast.
    I'm making this post to keep track of progress. It's probably doesnt make any sence art or gameplay wise and it is hard for me to share wip in this stage.. but I though it might be interesting to see how it's shaping up over time. 






  16. Like
    Conflig got a reaction from RA7 in De_Frozen   
    Hi! For few weeks I'm working on my first map (5v5). It is a really rough blockout, nothing is on the grid nothing is made how it's suppose to be made.. but this way I can work really fast.
    I'm making this post to keep track of progress. It's probably doesnt make any sence art or gameplay wise and it is hard for me to share wip in this stage.. but I though it might be interesting to see how it's shaping up over time. 






  17. Like
    Conflig got a reaction from Freaky_Banana in De_Frozen   
    Thank you Today I had few 5v5 matches and it went well. There are few issues but nothing that would require masive rework. 
  18. Like
    Conflig got a reaction from Lizard in De_Frozen   
    Ok here is a sneak peak  It is nowhere near finish all props are wip. I've created a small library of small medium a large pieces to create a "beutiful corner" to see what is possible in source. 

     


  19. Like
    Conflig got a reaction from zombi in De_Frozen   
    Ok here is a sneak peak  It is nowhere near finish all props are wip. I've created a small library of small medium a large pieces to create a "beutiful corner" to see what is possible in source. 

     


  20. Like
    Conflig got a reaction from Freaky_Banana in De_Frozen   
    Ok here is a sneak peak  It is nowhere near finish all props are wip. I've created a small library of small medium a large pieces to create a "beutiful corner" to see what is possible in source. 

     


  21. Like
    Conflig reacted to Roald in Boulder   
    Well, I reworked bombsite B entirly and spiced middle as it was quite uninspired.
    My aim for this map is making it feel more dynamic with different ways of playing/approaching one area and quick rotations for both teams. 
    I hope I didn't go overboard with my ideas, but a playtest should tell more
    Here the album with more screenshots and info about the timings and angles and such: https://imgur.com/a/UjLjLYv

  22. Like
    Conflig reacted to Roald in Boulder   
    I worked on the feedback from last playtest and the biggest point of feedback is B being too hard to hold and too hard to retake, so I did a major update on this bombsite and fixes some smaller issues all over the map.
    Album: https://imgur.com/a/xuV9bOw

  23. Like
    Conflig got a reaction from Serialmapper in De_Frozen   
    Hi! For few weeks I'm working on my first map (5v5). It is a really rough blockout, nothing is on the grid nothing is made how it's suppose to be made.. but this way I can work really fast.
    I'm making this post to keep track of progress. It's probably doesnt make any sence art or gameplay wise and it is hard for me to share wip in this stage.. but I though it might be interesting to see how it's shaping up over time. 






  24. Like
    Conflig got a reaction from zombi in De_Frozen   
    Hi! For few weeks I'm working on my first map (5v5). It is a really rough blockout, nothing is on the grid nothing is made how it's suppose to be made.. but this way I can work really fast.
    I'm making this post to keep track of progress. It's probably doesnt make any sence art or gameplay wise and it is hard for me to share wip in this stage.. but I though it might be interesting to see how it's shaping up over time. 






  25. Like
    Conflig got a reaction from Freaky_Banana in De_Frozen   
    Hi! For few weeks I'm working on my first map (5v5). It is a really rough blockout, nothing is on the grid nothing is made how it's suppose to be made.. but this way I can work really fast.
    I'm making this post to keep track of progress. It's probably doesnt make any sence art or gameplay wise and it is hard for me to share wip in this stage.. but I though it might be interesting to see how it's shaping up over time. 






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