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That50'sGuy

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  1. Awesome
    That50'sGuy got a reaction from blackdog in What's going on with your life?   
    Good news, I've gotten the job! Thanks to everyone for wishing me luck! It's great to finally be employed 
  2. Like
    That50'sGuy got a reaction from PogoP in What's going on with your life?   
    Good news, I've gotten the job! Thanks to everyone for wishing me luck! It's great to finally be employed 
  3. Like
    That50'sGuy got a reaction from FMPONE in What's going on with your life?   
    Good news, I've gotten the job! Thanks to everyone for wishing me luck! It's great to finally be employed 
  4. Like
    That50'sGuy got a reaction from leplubodeslapin in What's going on with your life?   
    Good news, I've gotten the job! Thanks to everyone for wishing me luck! It's great to finally be employed 
  5. Like
    That50'sGuy got a reaction from Terri in What's going on with your life?   
    Good news, I've gotten the job! Thanks to everyone for wishing me luck! It's great to finally be employed 
  6. Like
    That50'sGuy got a reaction from [HP] in What's going on with your life?   
    Good news, I've gotten the job! Thanks to everyone for wishing me luck! It's great to finally be employed 
  7. Like
    That50'sGuy got a reaction from Radu in What's going on with your life?   
    Good news, I've gotten the job! Thanks to everyone for wishing me luck! It's great to finally be employed 
  8. Like
    That50'sGuy reacted to OrcMardok in [WIP] Theme Park ____ Level Design. Blockout. Battle Royal map.   
    Starting to make a blockout for a small Battle Royal map. Just for fun. I wanted to make a Battle Royal map for a very long time, but there was no way to do it in commercial projects.
    I think it will be a small map in the Brawl Stars style.
    - 250x250 meters.
    - 15-20 players.
    - No landings. Players spawn at the sides of the map at random points.
    - The zone always narrows to the center of the map. In the center of the map is the landmark, which is an interesting combat area with a lot of chests.
    - No loot in the chests. Spheres drop out of the chests. It enhances the health of the players and the weapon damage. Players start the match with pre-selected weapons.
    - Short match time (5-10 min)
    - Players make the decision to immediately run to the center in the thick of events or carefully explore the map.
    I think the theme park is perfect for this. The castle in the center of the map is the perfect landmark and combat area. Mansion style
    I will take as reference the castle in Disneyland Paris. It has an amazing level design with a lots of entrances, close combat zones and sniper spots.
     

  9. LOL
    That50'sGuy reacted to grapen in Everest   
    Hey,
     
    I've been sculpting corn.

  10. LOL
    That50'sGuy reacted to grapen in Everest   
    I’m just the corn guy 😬
  11. Awesome
    That50'sGuy reacted to Endritv in Belgian Coastline - Hostage   
    Hey guys
     
    Thought i'd take a break from mapping and show you some custom assets and some retextured valve assets for my map. Not all assets are shown here but this should give you an estimate of what to expect. Most assets still need some added textures/decals.
    Map is based on the belgian coast line. Initially I wanted to do a defusal map, but hostage deserves some love and should fit the theme better. I'm not sure if I will be able to finish the map for the contest, but i'm going to give it a try.
    Map will use a lot of white textures so readability should be great! Yes, the beach ball does roll! (https://i.imgur.com/vSxof2N.mp4)
     


  12. Like
    That50'sGuy reacted to PogoP in What's going on with your life?   
    Good luck mate!
  13. LOL
    That50'sGuy got a reaction from Radu in What's going on with your life?   
    So after 6 months of constant searching, I've landed a job interview! Wish me luck, because my little brother won't stop asking me to go bowling, yet I can't afford it 😂.
  14. Sad
    That50'sGuy reacted to ElectroSheep in What's going on with your life?   
    My baby is sick for the first time in 9 months. Harsh time, haven't really slept last few night. 
    And that when you understand you were on the small lucky side of parents being able to have full nights of sleep. Can't immagine when your kiid don't sleep how it could be difficult ^^
  15. Awesome
    That50'sGuy got a reaction from Vaya in What's going on with your life?   
    So after 6 months of constant searching, I've landed a job interview! Wish me luck, because my little brother won't stop asking me to go bowling, yet I can't afford it 😂.
  16. Like
    That50'sGuy reacted to Myles Peake in Leisure (Used to Be 'Bloom')   
    Here is my next entry into this competition [as I got rid of my last one :)]
    https://steamcommunity.com/sharedfiles/filedetails/?id=1882457320
    This map is based on a water-sports centre and indoor climbing wall in my hometown
    Feedback will be greatly appreciated
    Here are some pictures of the map ( It has already had 2 playtests and 1 more due on the 5th Nov)
     

  17. Like
    That50'sGuy got a reaction from mr.P in Blossom   
    That's true, I suppose I should stop worrying about the lighting right now and get the layout to a state where I feel it's ready for another playtest.
    Speaking of the layout, the most common thing I've heard from people I've given tours to is that the map lacks negative space/it's too small. So I've stretched the A-Site away from the center of the map and plan to do the same with B-Site. Once both are ready, I'll see what cool new changes I can make with the newfound space.
    (Also, new radar colors! Yay!)

  18. Like
    That50'sGuy got a reaction from mr.P in [WIP] Dumplington   
    Update 5
    So yes, it's official. I'm on the team!
    Some progress has been made on the jewelry store, and the upstairs movie cinema has started progress.
    The cinema is primarily inspired by the looks of GTA Vice City, I just love that game's atmosphere... Also, those movie posters are all references to maps I'm working on. Thought that would be funny.
    B-Site has also had progress made, it still needs some proper TV models, but those are coming up!
    Lastly, the first of a few service corridors has been created. There will be more to come.
     
  19. Like
    That50'sGuy reacted to birjolaxew in Exotic Places CS:GO Mapping Contest 2019   
    I don't necessarily think that you need to catch every attempt at cheating. I do think that there needs to be a commonly agreed upon idea of what is allowed to enter the competition. In this case the rules obviously do not match what most people expect that to be.
    As you can see from de_zenith, the devs have been very open about how long the map has in development for. As far as I can see, there's no attempt at cheating - it's simply a case of them thinking that entering the map is fine (because the rules says so), while most other people think that it is not (because it has a huge advantage). This disagreement needs to be cleared up - it all depends on what the official reaction to the fact that people can cheat is; you can choose to stand strong on what you consider ok, at the cost of illegitimately gaining an advantage still being possible, or you can choose to redefine the competition so that what was previously an illegitimately gained advantage is now within the rules despite it still being morally questionable. In this case it seems that you've gone with the latter.
    I personally think that most people can be trusted to not cheat, because most people don't like doing things they see as wrong or immoral. Combined with the fact that it's a pretty big effort to conceal a map in the hopes of it being valid for an upcoming contest, and I'd wager that - if it is made clear that doing this is considered not acceptable - cheating of this kind would be close to a non-issue. That does not apply if the "cheaters" feel that it is ok because the rules state that it is. I very much doubt that the de_zenith developers would've tried to hide how long the map has been in development for even if that made the map ineligible.
    I do not agree with the idea of redefining what is ok just because it is difficult to catch people. This seems a bit like if the speedrun community decided to allow segmented runs on all leaderboards, just because splicing can (and has) happened.
  20. Like
    That50'sGuy reacted to H1PP0P0T4MU5 in Exotic Places CS:GO Mapping Contest 2019   
    Hi, I asked yanzl, it should be fine as long as you give credit.
  21. Like
    That50'sGuy reacted to KODIAK in de_zenith   
    They are scanned and inverted scetches rman made on paper with a pencil.

     
  22. Like
    That50'sGuy reacted to Ynel in de_zenith   
    I mean.... Yeah, this map wasn't 'released' to the public (only some playtest videos), but this map was almost done in January... And that was a long time ago, not sure how I feel about it, becosue you had so much more time, for everything... It just simply wasn't out in the workshop. (And they started working on it, in decembot of 2015 )
    And don't get me wrong, what you did, is absolutely stunning, and you deserve to win this competition, it just feels unfair.
  23. Like
    That50'sGuy reacted to DazRave in de_zenith   
    As much as this map is absolutely incredible, like seriously amazing with a timelapse to-boot, I agree with @Ynel.
  24. Like
    That50'sGuy reacted to r.man MMXV in de_zenith   
    The past months we have been fixed every known problems of Zenith. I published the latest update today so at this point I consider this project complete.
    The detailed lists of fixes can be found under the change notes tab:
    https://steamcommunity.com/sharedfiles/filedetails/changelog/1855652898
     
    For some extra media content I planned to record progress with moving cameras back in 2016 when our beta series has started.
    In the end I saved 253 vmf files all together. Each of them were cleaned, optimized (too detailed brushwork because of proxy porps) and received the camera set.
    The most interesting part of this was to place the cameras and plan their movement in a way so that they won't clip thorugh the walls causing a black screen. (even in the early alphas when the geometry was morphing the most)
    It's meant to impress as a video first, so if you want to observe the details more don't forget to adjust the playback speed : ) Enjoy!
     
  25. Like
    That50'sGuy reacted to NikiOo in WIP in WIP, post your level screenshots!   
    You might wanna lighten up those shadows. See hoe bright the sky is? It doesn't make sense to have such high contrast lighting. It looks really dark and depressing.
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