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TheOnionChef

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About TheOnionChef

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    Celeriter#6002
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    http://steamcommunity.com/id/momocody

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  1. TheOnionChef

    DE_SHORTDAM

    A work-in-progress. Would love feedback, as it is not final whatsoever! The counter-terrorists have been flown in to prevent the breach of the Heber County dam, which would kill hundreds in the valley below. Stop the terrorists in a 2v2 battle for the fight of this hydroelectric power station.
  2. CS Wingman map I'm working on. Not amazing, but it plays alright and looks 7/10 https://steamcommunity.com/sharedfiles/filedetails/?id=2014706191
  3. Our Sub-Reddit: https://www.reddit.com/r/VelocityBrawl/ Proof-of-concept demo download/instructions: http://www.moddb.com/mods/velocity-brawl/downloads/proof-of-concept-release As a sourcemod for HL2, what we sought would have been impossible. Nonetheless, we were able to create the core mechanics that make Velocity Brawl a unique game. Here is a video made by (at the time) a playtester (who has become a dev in recent weeks; this video is of the version posted in the link above): In under a night, our new C# programmer, Jessica Armstrong, was able to create the player controller, as well as a redesigned UI: The Unity engine will allow us to implement new features such as wall running, sliding, a TF2/Overwatch-style class system (each class having their own weapon loadout), and a new, more enticing aesthetic (with custom shaders). This post will be updated to show progress as time passes. Best regards, Will Granda
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