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ItzOmega

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Everything posted by ItzOmega

  1. Hello Mapcore! This is the final project I have made in my first year from my master as a 3D Artist. The project is based in a distopic futuristic city with a big gap between rich and poor, and mafias fight for the control of it. The whole project has been created by the entire class, with me and Pau Sanchez creating the Outdoor part of the scene (Floor, low level, first level, tunnel and roof). The aim was to work all the class in one big project, with our teacher being the lead artist of it. In all this work I was responsible of creating the kitbash for the floor, first level and roof (From our part of the scene), and also creating some props and one big car. I also created the main character with a pistol, that has a basic rigging and skinning and is able to move around the whole scene interacting with doors, elevators and enemy players. We used vertex paint for texturing the entire floor, tunnel and low level, and Substance Painter for the rest of the parts. Breakdown Floor kitbash First level kitbash Roof kitbash Floor asphalt (Created with Substance Designer) Car asset Main bridge. Create by: Hao Jin and Jordi Oller Tunnel. Created by: Hao Jin and Jordi Oller Area 2. Created by: Irene Cruz and Jordi Montfort Aside from the 3D artist result, which was our main focus, it is also a playable project, with colliders and usables, and also players that are able to move around the whole scene. You can also spread love around Artstation https://www.artstation.com/itzomega and help me grow as a 3D Artist Thank you for your time!
  2. https://www.artstation.com/artwork/ng9v1
  3. Still wip! Screenshot form Unity Still don't know what name should I call my demo
  4. Still WIP! Looking great, will post more as process continues Blockout555.mp4
  5. https://www.artstation.com/artwork/Z41LZ
  6. Sooo I have made the CS:GO bomb in honor to this amazing game! It took me one day to do everything. Hope you like it. You can find more photos on my Artstation: https://www.artstation.com/artwork/RxZAD
  7. More on my Artstation: https://www.artstation.com/artwork/BNXe8 Still learning! Any critics are welcome.
  8. My first Unity scene. We only had two weeks for doing everything, so I guess the result could be better but I'm happy with the time given. Kitbash in wireframe: General feeling: Final result:
  9. WIP! Some AC scene we are making at my 3D class. (Lighting is wrong I know)
  10. Again Quick pistol model I have made to practise with. More photos on my Artstation: https://www.artstation.com/artwork/66Va0
  11. Realistic head I'm doing on zBrush as part of a complete character (The first realistic head I have ever done actually). Still needs a lot of work!
  12. Two quick models we did in class to get more experience in zBrush and Substance Painter.
  13. My first zBrush model. Still learning!
  14. Really early stage. Somewhere around a Dump factory.
  15. Sorry for posting again. I just wanted to say that I have created my Artstation profile and will be posting this and other works there as part of my study as a 3D artist. You can find more images on this link: https://www.artstation.com/itzomega
  16. My first "complex" model. Created Using 3DsMax + Substance Painter with Photoshop and Bitmap2Material.
  17. It looks really nice. What game engine is that?
  18. Thank you @Eric_Chocholacek I already took a look at that website when creating my first CS:GO map (You have the link at the first post), and it helped me a lot. As some people already mentioned, I will try to practise as much as I can and take a look at as much videos as I am able to. Thanks for the answer!
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