Jump to content

Jon_Forest

Members
  • Posts

    1
  • Joined

  • Last visited

Profile Information

  • Real Name
    Jon Forest
  • Job
    Composer | Producer | Sound Designer
  • Location
    Melbourne

Recent Profile Visitors

The recent visitors block is disabled and is not being shown to other users.

  1. Hi everyone, My name is Jon, long time lurker, first-time poster! I’m a composer based in Melbourne and just starting out - my focus is writing immersive interactive music for games. I was hoping to get some advice/guidance from you. I’ve put together a website (www.jonforest.com.au) with a few samples of my music but I’m not entirely sure where to go from here. What are things that you look for when hiring a composer to make music for your games? My point of difference is to make a unique and customised piece of music for games that really “pops” over using “stock” sounds that anyone/everyone has access to? So, what would make you hire a composer like me over using stock websites like www.musicbed.com/ that provide cheap or free effects/music etc? If anyone has any feedback or suggestions it would be greatly appreciated! Thanks Jon
×
×
  • Create New...