-
Posts
16 -
Joined
-
Last visited
-
Days Won
9
Reputation Activity
-
Flower_Shop_Guy got a reaction from RIMAS in WIP in WIP, post your level screenshots!
I just ship the new update for one of my maps, and i was wonder how the map looked when i started to make it. So I decided to make this WIP video.
-
Flower_Shop_Guy got a reaction from a Chunk in WIP in WIP, post your level screenshots!
I just ship the new update for one of my maps, and i was wonder how the map looked when i started to make it. So I decided to make this WIP video.
-
Flower_Shop_Guy got a reaction from Klems in WIP in WIP, post your level screenshots!
I just ship the new update for one of my maps, and i was wonder how the map looked when i started to make it. So I decided to make this WIP video.
-
Flower_Shop_Guy got a reaction from mr.P in WIP in WIP, post your level screenshots!
I just ship the new update for one of my maps, and i was wonder how the map looked when i started to make it. So I decided to make this WIP video.
-
Flower_Shop_Guy got a reaction from esspho in WIP in WIP, post your level screenshots!
I just ship the new update for one of my maps, and i was wonder how the map looked when i started to make it. So I decided to make this WIP video.
-
Flower_Shop_Guy got a reaction from jakuza in WIP in WIP, post your level screenshots!
I just ship the new update for one of my maps, and i was wonder how the map looked when i started to make it. So I decided to make this WIP video.
-
Flower_Shop_Guy got a reaction from Squad in WIP in WIP, post your level screenshots!
I just ship the new update for one of my maps, and i was wonder how the map looked when i started to make it. So I decided to make this WIP video.
-
Flower_Shop_Guy got a reaction from Quotingmc in WIP in WIP, post your level screenshots!
I just ship the new update for one of my maps, and i was wonder how the map looked when i started to make it. So I decided to make this WIP video.
-
Flower_Shop_Guy got a reaction from Freaky_Banana in WIP in WIP, post your level screenshots!
I just ship the new update for one of my maps, and i was wonder how the map looked when i started to make it. So I decided to make this WIP video.
-
Flower_Shop_Guy got a reaction from Rump3L in WIP in WIP, post your level screenshots!
I just ship the new update for one of my maps, and i was wonder how the map looked when i started to make it. So I decided to make this WIP video.
-
Flower_Shop_Guy got a reaction from RA7 in [CS:GO] SOAT
Map has been updated, non major changes, just bug fixes and minor improves.
rc3: 13-12-2017 (64 build):
- added place names;
- fixed non-solid collision on some props;
- fixed players stuck and exploits in some areas;
- fixed known bomb drop exploits;
- fixed visual glitches in some areas;
- minor cosmetic improves and fixes;
- minor soundscapes improves and fixes;
- minor radar improves.
-
Flower_Shop_Guy got a reaction from Andre Valera in [CS:GO] SOAT
INFO:
Current version: rc3 Current version file name: de_soat_rc3 Author: me DOWNLOAD:
Steam Workshop: http://steamcommunity.com/sharedfiles/filedetails/?id=1209173869 GameBanana: https://gamebanana.com/maps/197803 GameMaps: In the process GoogleDrive: https://drive.google.com/open?id=15dk5xSlKtkC8pYtWRDP4r1E9iSu_taY4 Description:
This designed mostly as a "casual" for 8x8 - 10x10 players especially, but also can be played 5x5.
Large and complex bomb defusal map set in Uzbekistan mountains.
Terrorists are bent on destroying the unstable country economy by attacking one of its major power plant.
Map overview:
Larger version
SCREENSHOTS
Ps: Hey, post your feedback and bug report here, this will be very helpful for me, thank you.
-
Flower_Shop_Guy got a reaction from Corvus in WIP in WIP, post your level screenshots!
Can't wait to share this with you, guys.
-
Flower_Shop_Guy got a reaction from R-C-MAN in WIP in WIP, post your level screenshots!
Can't wait to share this with you, guys.
-
Flower_Shop_Guy got a reaction from Squad in [WIP] de_biome
Hello, love your work! Here some small feedback/bug report.
ps: I found dharma easter egg
-
Flower_Shop_Guy got a reaction from gav in DE_ORE
Awesome work! Here some feedback/bug report which you asked for.
That's all I could find, you have a lot of issues with clip-brushes. Good luck!
-
Flower_Shop_Guy got a reaction from jd40 in [WIP] de_biome
Hello, love your work! Here some small feedback/bug report.
ps: I found dharma easter egg
-
Flower_Shop_Guy reacted to JimWood in Mapcore's CS:GO Mapping Contest 2017
They could stream it without releasing scores.
First impressions are hugely important, and seeing the judges' would be very beneficial.
-
Flower_Shop_Guy reacted to 'RZL in [Released] Fiorina
Sorry to let you know, but you didn't manage to upload the map to the workshop in time for the deadline (you went over it by around 12 hours). It's really unfortunate but it would be unfair to the other participants to let this pass with that many hours behind the deadline.
You got something great going on there and I hope you'll keep working on it to turn it into something really outstanding.
-
-
Flower_Shop_Guy reacted to cactus1549 in [CS:GO] SOAT
Looks very good, and you've done a great job detailing, but I can't help but feel that in some places it's almost identical to Nuke (aesthetic wise). I'll check it out some more in a little bit once you've got it on the steam workshop.
-
Flower_Shop_Guy reacted to void_23 in [CS:GO] SOAT
this map looks really cool for casual play.good job my friend
-
Flower_Shop_Guy reacted to blackdog in [CS:GO] SOAT
Great work Flowershop, I'm really glad you entered the contest... I dunno how it plays but the looks are really up there and deserves attention.
If it plays well this is Operation material
-
Flower_Shop_Guy reacted to gav in [CS:GO] SOAT
Looks very clean and I can see you have spent some time in there > NW
-
Flower_Shop_Guy reacted to poLemin in [CS:GO] SOAT
I ran around the level today for a bit. You really did a great job on the visuals! However, it seems to me that the level is extremely large compared to other levels. I feel like that is something that would work in casual 10vs10 very well tho! A lot of the level's elements look very similar. I got confused multiple times as where I am. Maybe a little bit variation for different areas might help.
Anyway, congrats on the release! Looking strong!
