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Flower_Shop_Guy

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Posts posted by Flower_Shop_Guy

  1. It's been a while ago since I've been here.

    So I'm creating not just a single map or a model. I'm creating the whole game using Unreal Engine with my frinds. I don't know which the topic should used for posting this? Sorry if I was avoid some rules and selecter the wrong topic.

    I would like to share to you with my game, that I making with my friends, it's called "MIMESIS".
    "MIMESIS" - is a multiplayer Hide'n'Seek action-shooter game, inspired by the once popular PropHunt addon for Garry's Mod. The game is currently under development, but feel free join our Discord server for more info and support on Kickstarter?

    Here some screnshots from the first levels of the game. Also, 95% of models here made by me too! (yeah, when buy the assets on Epic Store is not the option)

    Office Level:

    1.jpg.4c2df1987317458a02106cfbb5ed803b.jpg

    3.jpg.7c17735058e50fa80bf0249bfa36d915.jpg

    2.jpg.7b809a5d499fee87d00e98b8a0c355d8.jpg

    4.jpg.a0b62e44a097e2c836dc07a2969169c6.jpg

    5.jpg.0303a98739c01d2a2afd76434d1da127.jpg

    7.jpg.e8b359a3089fd201e608c9c39659da0b.jpg

    8.jpg.bc733fd2836aee0f0ea4138e9f600f6a.jpg

     

    Industrial Level:

    1_1.jpg.81f6af62874173b8da89023a1844dadb.jpg

     

  2. Map has been updated, non major changes, just bug fixes and minor improves.

    rc3: 13-12-2017 (64 build):

    - added place names;
    - fixed non-solid collision on some props;
    - fixed players stuck and exploits in some areas;
    - fixed known bomb drop exploits;
    - fixed visual glitches in some areas;
    - minor cosmetic improves and fixes;
    - minor soundscapes improves and fixes;
    - minor radar improves.

  3. Awesome work! Here some feedback/bug report which you asked for. :)

    Spoiler

     

    1. https://imgur.com/a/DaVIB - Clip these walls, it's little bit annoying to get stuck in this small things.

    (setpos 2350.201904 891.606079 -139.906189;setang 5.235905 59.120209 0.000000)

    (setpos 2328.738037 990.726929 -139.906189;setang 5.279912 150.420517 0.000000)

    (setpos 2179.914551 353.805878 -150.601685;setang 1.407907 35.808647 0.000000)

    (setpos 2559.968750 -223.968750 -221.885803;setang 41.579910 -49.155331 0.000000)

    (setpos 1802.233887 90.423523 -151.906189;setang 0.835924 53.048565 0.000000)

    (setpos 1823.815796 843.817444 -151.906189;setang 1.451915 141.885010 0.000000)

    And you have a lot areas like these, the rest you can find by yourself.

     

    2. https://imgur.com/a/viCcI - I can stand here (setpos 1607.929077 282.660706 -12.429291;setang 76.944061 -38.638107 0.000000)

     

    3. Bomb-drop exploits:

     

    4. https://imgur.com/a/1kGem - I found a huge exploit which allows players to have a strong advantage and spoil the whole game (setpos 855.782532 734.441711 -261.337524;setang -31.756058 -61.060169 0.000000)  

     

    5. And another... (setpos 1272.417969 -2345.050049 -231.906189;setang -2.916008 1.572721 0.000000)

     

    6. https://imgur.com/a/DQH9R - And another...  (setpos -764.953125 -1542.775146 -127.906189;setang -5.663930 3.772590 0.000000)

     

    7.  https://imgur.com/a/pEhpe - And another... (setpos -1079.101929 -2057.552246 -119.905960;setang -3.959993 -124.226906 0.000000)

     

    8.  https://imgur.com/a/SOCOD - Dat tree, I don't know, this only seems for me? (setpos -859.365845 -1638.142700 -127.906189;setang -16.544001 -149.488632 0.000000)

     

    9. https://imgur.com/a/b1ZLD -  Sun angle size looks too big.

     

     

     

    That's all I could find, you have a lot of issues with clip-brushes. Good luck!

  4. Hello, love your work! Here some small feedback/bug report. 

    Spoiler

     

    1. You have a two suns :)

    https://imgur.com/66IwYcB

     

    2. Bad shadows on these props. (setpos -1825.166504 -1288.758667 -415.906189;setang 7.348155 -155.748917 0.000000)

    https://imgur.com/J8u1d0W

     

    3. Floating prop. (setpos -934.181580 -191.483582 -383.906189;setang -29.567822 -13.400933 0.000000)

    https://imgur.com/a/1iaqt

    https://imgur.com/a/KLAwW (setpos -777.423706 -1006.550049 -447.906189;setang -48.443970 143.844162 0.000000)

     

    4. Protruding piece here (setpos -957.649109 -55.576225 -380.109558;setang 41.492107 -147.020050 0.000000)

    https://imgur.com/a/Srd5I

     

    5. This prop is biased. Also if I were you, I would, add end cap-props on these, this will be look much prettier. (setpos -642.776855 1005.184875 -421.815796;setang 53.548145 114.788528 0.000000)

    https://imgur.com/a/hSwHD      https://imgur.com/a/tJjYy

     

    6. IMHO, this fake light in these buildings (and in some other ones) looks ugly and too much attracts the player's attention https://imgur.com/a/p3AiY  (setpos 1600.782471 -1477.961182 -448.255066;setang -18.743860 -88.786957 0.000000)

     

    7. Bomb-drop exploits: 

    8. Bad performance in these areas: (setpos 800.858643 -996.563354 -439.906189;setang 2.728144 106.183739 0.000000) (setpos -1496.549805 -796.236023 -391.656189;setang 1.540148 46.967869 0.000000) (setpos -1077.162720 1735.484985 -442.906189;setang -1.407853 -64.176155 0.000000) 

    My PC: i5 4690k @4.2Ghz, 8GB DDRIII, GTX660 2GB - On this PC I usually get ~150-250 FPS on old Valve maps and ~100-150 on new Valve maps (new Nuke and new Inferno), in some areas on your map I have drops around ~60-70FPS.  

     

    ps: I found dharma easter egg :v

  5.  

    6 hours ago, TheOnlyDoubleF said:

    . On top of that, I personnaly like when there is a video to see the actual gameplay in the map. Because let's be honestly, no recruiter will download and play your maps and screenshots are not enough to show the potential of your layout.

    Oh, I have a video overview of my some maps. 

    2.JPG1.JPG.bf24a12b8e2ed7f2777e586749be5762.JPG

    @blackdogExactly, that's I prefer make video overview.

    Anyway thanks for the feedback. I will do everything from scratch and move to another hosting with fewer restrictions.

     

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