Hey everyone!
Been lurking here for a while and decided I really need to start putting my work out there to gather feedback. So, I did an 11 day level design challenge ( shout out World of Level Design!) and came out with de_Recycle. It's my first 'finished' map for CS:GO and I primarily wanted to practice with level geo. There was a lot of iterating to get it to where its at and I feel okay about it.
Known Issues;
Clipping - I haven't gone through and clipped the map at all. So you can easily get out of the map/ up to certain areas you shouldn't. For the 11 day challenge I didn't quite get to this part, but I will be polishing up the map after gathering feedback.
No Minimap - Just didn't get around to it yet, but will add soon!
Skybox - It's a big hollow box
Assets - I pretty much made everything crates/ containers... not the most unique.
Theme - Because I mainly wanted to focus on the geo I didn't pay a lot of attention to the theme. This is something I need to work on.
Anyways;
Any feedback would be greatly appreciated! Specially feedback on the layout, sightlines and overall enjoyment of the map.
Thanks for your time!
Steam workshop link - de_Recycle
Layout
A Site
B Site
Mid