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About okaycomputer
- Birthday April 3
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Tyler
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okaycomputer reacted to a post in a topic:
WIP in WIP, post your level screenshots!
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okaycomputer reacted to a post in a topic:
[DOI] Brest and Brest Expansion/Remake
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Kruppstahl’s Withdrawal from the Map Contest
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Day of Infamy Mapping Contest Discussion
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Day of Infamy Mapping Contest Discussion
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Day of Infamy Mapping Contest Discussion
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Day of Infamy Mapping Contest Discussion
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Day of Infamy Mapping Contest Discussion
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Day of Infamy Mapping Contest Discussion
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Day of Infamy Mapping Contest Discussion
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Day of Infamy Mapping Contest Discussion
okaycomputer replied to Sprony's topic in Day of Infamy Mapping Contest
http://steamcommunity.com/games/447820/announcements/detail/522815521162602175 -
okaycomputer reacted to a post in a topic:
Day of Infamy Mapping Contest Discussion
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okaycomputer reacted to a post in a topic:
Mercury
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Radu reacted to a post in a topic:
Day of Infamy Map Contest Update: Deadline Extension, Regular Testing
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Day of Infamy Mapping Contest Discussion
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Day of Infamy Mapping Contest Discussion
okaycomputer replied to Sprony's topic in Day of Infamy Mapping Contest
you could have too many lights hitting the same brush face or increase your heapsize maybe -
Radu reacted to a post in a topic:
Day of Infamy Mapping Contest WIP Thread
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Day of Infamy Mapping Contest WIP Thread
okaycomputer replied to Sprony's topic in Day of Infamy Mapping Contest
redid the entire square of my jagd remake. wanted to be a little more rural and provide better cover so i turned it more into a walled in area around a farmhouse -
poLemin reacted to a post in a topic:
Metz [Offensive]
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germans definitely need more exits from their last spawn outside C. too easy for americans to get into C and just camp their one exit
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i like the name. even official names of operations during the war would be silly today (operation goodwood lol)
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Sign up to playtest your contest maps!
okaycomputer replied to Xanthi's topic in Day of Infamy Mapping Contest
@Bastion there's a playlist up http://steamcommunity.com/sharedfiles/filedetails/?id=793269906 -
Sign up to playtest your contest maps!
okaycomputer replied to Xanthi's topic in Day of Infamy Mapping Contest
if workshop was gonna go down it would be today of all days -
Day of Infamy Mapping Contest WIP Thread
okaycomputer replied to Sprony's topic in Day of Infamy Mapping Contest
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Day of Infamy Mapping Contest WIP Thread
okaycomputer replied to Sprony's topic in Day of Infamy Mapping Contest
@Radu that would be nice as well. i was thinking maybe camo netting could work to provide concealment from above and kinda toyed with it earlier -
Day of Infamy Mapping Contest WIP Thread
okaycomputer replied to Sprony's topic in Day of Infamy Mapping Contest
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Day of Infamy Mapping Contest Discussion
okaycomputer replied to Sprony's topic in Day of Infamy Mapping Contest
@Bevielis did you turn off mat_specular before you built cubemaps? -
wow love the look of the terrain and detail so far. after playing some bf1 argonne forest i'm hoping for some fun bunker close quarters combat from the looks of it
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Day of Infamy Mapping Contest WIP Thread
okaycomputer replied to Sprony's topic in Day of Infamy Mapping Contest
@Radu Yeah I've thought about that, but I hated how closed in and claustrophobic the dod:source version of jagd felt. It didn't feel like a lived in area or real to scale and I think DoI is trying to shy away from that. I have some ideas for cover and might replace the monument with some AA guns or something to block off LOS and some cars and such, but it will come down to how it goes once I can start testing it. It won't really be avoidable if it's the middle objective, but I don't want it to be so much of a camp-fest/meat grinder like the square in Salerno seems to be right now. -
Day of Infamy Mapping Contest WIP Thread
okaycomputer replied to Sprony's topic in Day of Infamy Mapping Contest
