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Supercyan

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  • Real Name
    Janne Mustonen
  • Location
    Finland

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    https://www.assetstore.unity3d.com/en/#!/search/page=1/sortby=popularity/query=publisher:22143

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  1. Hi guys and gals! So it has been a couple of months since the release of the Common People pack. Good times We had a summer holiday in July and now back around the forge. AND IT'S HOT! Browsing through the Asset Store we noticed that there are not that many options when looking for toonish or cartoony military characters (however there are good ones!). So we decided to follow our guts, take the high road and make one of our own in the Supercyan way. We'll be working on Character Pack: Military for a couple of weeks still and publish it into the Asset Store in the end of August. The pack will contain: 4 Hawk soldiers (the good-guys), 4 Skull soldiers (the bad-guys) 4 weapons featuring a rifle, a sniper rifle, a pistol and a grenade 6-12 animations tailored for this pack What do you think? Any tips, suggestions or wishes? Check out the attachment for a sneak peek of things to come! P.S. I also expanded the poll options in order to offer more variety.
  2. Best gamedevs, greetings! We are new to MapCore and I wanted to open up a single thread for our stuff in order to simplify things and keep the Services forum clean. Supercyan is a team of professional game developers residing in Finland. We aim to arm gamedevs of all sorts with professional grade assets and tools for faster deliveries and with less headache. High quality, ease-of-use and good support is our mantra. We just released our first character pack in the Unity Asset Store called Common People (here: http://u3d.as/vS2) - I made a post about it earlier. Before we head out to create another Character Pack, we would love to hear your take on what should it be and what aspects should we consider while creating it. Our current considerations include following themes: Professions (police, firemen, nurse, janitor, etc.) Fantasy (knight, thief, wizard, sorcerer, etc.) Accessories (hats, bags, suitcases, etc.) Creatures (fantasy themed) We'll be sticking to the same ideology and technical framework as with the Common People; low poly, mobile friendly, two bones per vertex, mecanim humanoid animations (Unity), multiple prefabs for ease of use. Or should we do something completely different? Do drop a line and your vote and let's see where we end up
  3. Character Pack: Common People Character pack of 8 common people made in a colorful, fun style with 21 animations. Great for mobile, web and PC projects! YouTube demonstration video Features Perfect character pack for populating game cities, used as NPCs, spectators, bystanders or what ever you desire! A complete character solution containing 8 fully textured, rigged and animated low poly character models All character models are mecanim humanoid compatible offering greater compatibility Includes 21 high quality animations so you can make these guys walk, run, jump, throw, pick up stuff or just goof around Animator controller (state machine) with a simple movement script included so you can easily preview and test animations inside Unity Colorful, hand painted textures on all characters Prefabs of each character - just drag 'n drop! Technical Requires Unity 5.3.5 or higher Low poly, web and mobile friendly Polycount ranges from 1600 to 2000 Rig contains 28 bones, two bones per vertex for optimized performance No transparent textures or backface-culling used in models Two textures for each character: one for body, one for head and hair. Source 1024x1024 Photoshop (.PSD) files included for all models (UW maps included) Fully supports mecanim humanoid animation system Characters animated in 60 frames per second (note: compatibility with humanoids outside Supercyan character packs not guaranteed) Multiple prefabs of each character: Basic prefab, prefab with simple movement script and animator controller. High and mobile quality versions of each prefab Test scene featuring all characters and animations Price: $ 27,90 / 24,92 € Grab from the Unity Asset Store http://u3d.as/vS2 Questions, feedback, improvement ideas and wishes Yes please - drop 'em here & keep 'em coming! UseTwitter Or drop usan email P.S. My name is Janne and I'm responsible for... well, this. Looking forward to chat with you peeps!
  4. Hi everyone! New to the forum - looks pretty active in here, nice! My name is Janne and I'm representing Supecyan. We are creating professional grade assets and tools for game developers of all shapes and sizes. Our stuff is carefully designed, handcrafted, tested and updated. Coming from game development ourselves, we know what it takes You can find us mainly in the Unity Asset Store. I'll be posting our stuff under the Employment -> Services subforum so do check it out time to time. If you like what we are doing, do follow us on Twitter to get the latest news, updates and promotions!
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