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    Validation Engineer
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anonymous6366's Achievements


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  1. Haven't loaded in game but subscribing! really like your texturing work. Feels nice and modern just like my current de project! I think the design needs some angles somewhere, it feels a bit too blocky right now. If I remember to load it in game tomorrow I'll come back and edit this
  2. dude you got some sick maps in the workshop, can't wait to see this when its done!
  3. I remember testing this a LONG time ago. Looks so much better and detailed now, I'll definitely check this out in game!
  4. map for a cs:go trade server I've been working on for a couple months. Going live tomorrow evening
  5. Add the textures on those pillars to a smoothing group. it will smooth out the angles and make it look a lot more rounded. looks good though!
  6. More pictures here: http://imgur.com/a/j06Ks
  7. CSGO, de_ardine_v9 - http://steamcommunity.com/sharedfiles/filedetails/?id=643230125
  8. ^that reminds me of the old aim map, aim_texture_city. haha awesome tho
  9. anonymous6366


    Theme: The Ardine corporation recently received a large government grant to militarize their R&D department to develop and manufacture biologic weapons for use in the middle east. The terrorists must take out their main lab research and chemical synthesis labs to halt their research. Been working on this map for a month or two now. Its in more or less its final layout, subject to minor changes. there are a lot of custom textures throughout the level and I will be adding more as well as some of my own props. What do you guys think? http://steamcommunity.com/sharedfiles/filedetails/?id=643230125
  10. ^dude thats lookin dope already http://steamcommunity.com/sharedfiles/filedetails/?id=643230125 http://imgur.com/a/HfAmO
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