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zombi

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Posts posted by zombi

  1. Hey,

    that is interesting theme, but unfortunately just by looking at pictures I would not be able say what is the theme. I would suggest finding solid reference photos and make consistent architecture all over the map. Right now you have a lot of ladders (made out of brushes, why? just use stock models) in open spaces and generally more interior spaces instead of some cool rooftops with vents, skylights. Maybe some jump between 2 buildings?

     

    Here is a great map with the same idea. You can take a look and get inspired by that

    https://steamcommunity.com/sharedfiles/filedetails/?id=691608815

     

    I like how connected areas are it gives cool flow.

    And some personal thing. First thing in my mind when I think about rooftop map is entrance to roof like this

    5055467929_8e3a917c03_b.jpg

    Anyway as your first map it's pretty solid and you definitely should playtest and iterate it! :) 

  2. On 5/27/2021 at 1:03 PM, blackdog said:

    I like that it’s bright, I recently got COD WW2 and tried briefly the zombies (alone) and it’s just so goddamn dark… I also not sure if these experiences are still viable for one player like the original (before WW2 I played WAW a few months ago)… I just want some dumb shooting gallery to practice/get the stress out :D

    I enjoyed WW2 back in days, but compaerd to newest COD CW, it's definitely more stresful and less relaxing (only COD where they implemented jumpscares). I wanted to make dark and scary map, but because I have mostly open spaces I decided to make it as relaxive as possible, because it will be hard to fill it with artificial lights.

  3. Map doesn't look natural for me. You could try making small island with lighthouse and small house for more geometry. Maybe same cave if you want keep this underground are for boats.

    Here are some examples what I mean. I didn't spend too much time on research, but you definitely should.

    SAWHenu.png

  4. 1 hour ago, blackdog said:

    Oh wow, they have an editor in the PC version!? I always thought that they kept these games locked down with a chastity belt.

    Are people playing custom content? How does it work. (In terms of finding and using it).

    They shared with WAW and BO3 mod tools. Yeah people still playing and making new stuff for BO3, like for example exporting stuff (or recreating) from black ops cold war or making new perks, mechanics, remastering old maps etc. People love custom maps (community is super helpful) and by looking at numbers seems like steam workshop for bo3 is more popular than for csgo.

    If you have black ops 3 on steam you can just download mod tools. Editor is very similar to source, but they doing some things differently, for example in black ops is a lot of scripting for simple things (adding events, music, making buyable doors), when in csgo you just assign functions to elements like door, buttons, triggers etc.

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