Aztk
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Poland
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Had quick run few days ago and imho theme is a bit unconsistant (in some interiors modern-ish, in some outside places it's old-ish and for addidtion you can find there Cbble's statue). @offtopic Knew that link is to the 3kliksphilip's video even before clicking it
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Don't get me wrong, but it doesn't remind me Cobblestone so much. You're just using the assets from the map, but nothing else. Architecture style is differen and it doesn't have this Cobble's feel. Take a lot of reference screenshots of Cbble and start detail it more like Cbble and map should be less boring.
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Keep up the good work! That vase thing near the tree doesn't fit there in my opinion. And also if you want to get some polish text for use on map in the future, just send me PM yes i'm native
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kinggambit reacted to a post in a topic:
[WIP] de_Momentum (CSGO)
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That B-long thing looks horrible on the radar, too much deadspace there imo. And also your map has a lot of (probably unwanted) sightlines:
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RivFader reacted to a post in a topic:
[WIP] de_coast
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FMPONE reacted to a post in a topic:
[WIP] de_coast
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-small dig- You can jump here, to fix.
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Weapons (and probably bomb) can stuck here, and they cannot be picked up.
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Bodd Jonar reacted to a post in a topic:
de_oakwood
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Use official light_environment settings from here: https://developer.valvesoftware.com/wiki/Counter-Strike:_Global_Offensive_Sky_List Your light is 'too yellowish' and a bit distracting.
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Pivac reacted to a post in a topic:
ATTN: New Map Makers!
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Video about CS:GO map design by WarOwl: Helpful for newbies.
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Logic reacted to a post in a topic:
[csgo] cs_cruise
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jackophant reacted to a post in a topic:
[csgo] cs_cruise
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You have to fix clipping in some places (trick number 3 and 1)
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jackophant reacted to a post in a topic:
de_royal (previously de_street)
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de_royal (previously de_street)
Aztk replied to jakuza's topic in Reddit + Mapcore CS:GO Mapping Contest
Fix some of them also -
[csgo] Lighting on props broken since Wildfire Update? (+ Possible fix)
Aztk replied to a topic in Level Design
Added -StaticPropLighting -StaticPropSampleScale 0.25 to $light_exe parameters in "fast" option in expert compile and this error appear when compiling: Command line: "E:\Steam\steamapps\common\Counter-Strike Global Offensive\bin\vrad.exe" "-bounce" "2" "-noextra" "-game" "E:\Steam\steamapps\common\Counter-Strike Global Offensive\csgo" "e:\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\de_industry" "-StaticPropLighting" "-StaticPropSampleScale" "0.25" usage : vrad [options...] bspfile example: vrad c:\hl2\hl2\maps\testAnd vrad crashes. How I can fix it? :c -
El_Exodus reacted to a post in a topic:
Counter-Strike: Global Offensive
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Lizard reacted to a post in a topic:
Counter-Strike: Global Offensive
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I just saw that Valve added some night sky textures into Hammer.
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[csgo] Lighting on props broken since Wildfire Update? (+ Possible fix)
Aztk replied to a topic in Level Design
Unfortunately yes, i have this bug too :c -
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ITT: Post maps/scenes that never saw the light of the day.
Aztk replied to Minos's topic in Level Design
My few months old map, my first map with skybox and something that i can name 'layout'. It was supposed to be demolition map, but i changed to normal casual/competetive map. Too small, weird and stupid map. Design is terrible and flat. Some parts of map (such as 'office' thing) are uncomplete. http://steamcommunity.com/sharedfiles/filedetails/?id=533711811 If you have too much time, you can check it, but is awful.
