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JustFredrik

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  1. Like
    JustFredrik reacted to OrnateBaboon in [CS:GO][WIP] Trailerpark   
    Thanks for feedback!
    catfood - with regards to the lighting and colours, for the time being I tried to copy games that have a lot of colour in one area. Example image below. I think if too saturated, things might get a bit crazy!
    leplubodeslapin - thanks for those images. I played Life Is Strange as well and took images, but was on such low settings, so things looked a bit crap. Will definitely be using them for ideas - got the back of the beach ready to art in last image. I think maybe rocks, trees and foliage instead of whales! The watchtower would also be good to add. Will see what can be done with lighting when the map is more complete. What might look good in one area, might look too saturated in another.
    Worked more on CT spawn - did a build with trees as well, but they are so dark, I think the only solution to fixing them so they are not almost black is to lighten the texture a lot, and recompile. Turning off shadows etc makes the trees look radioactive.




  2. Like
    JustFredrik reacted to HoMaRt in WIP in WIP, post your level screenshots!   
    Lots of new stuff in my rts project :
    I have create a little "behind the scene" to share the way i placed all my blueprints trees in the level : 
     
     


  3. Like
    JustFredrik reacted to hoistenize in WIP in WIP, post your level screenshots!   
    I made a small scene

    that's an oil refinery in the background
  4. Like
    JustFredrik reacted to grapen in [CS:GO] de_scepter (WIP)   
    Spent a few evenings working on my skybox. It's not Monte Grappa, but it's not half bad either. This is not the final color pass though, so that needs some work. I also need to blend it with some textures for added detail. Mesh is currently 9,800 tris with a 2k texture. Should be able to trim it down a few thousand by culling that which can't be seen.


     
  5. Like
    JustFredrik reacted to MadsenFK in [CS:GO] Riverside (WIP)   
    ? ?
    I can die happy now
  6. Like
    JustFredrik reacted to leplubodeslapin in [CS:GO] The last hope   
    Hey hoy hello bonjour,
    This topic could be placed in Work Release because my work on this is over but the map isn't ready yet, so i'm going to put this here
    This is a project i've been working during the end of 2016 and this month, it was originally a request from a french dude named Nonix :
    The goal was to retake a map made by a russian map maker named "❤Аня-Хуяня❤", she created something on CS:GO based on the universe of Stalker games :
    http://steamcommunity.com/sharedfiles/filedetails/?id=630942745
    I had to take the map, change the mood from it to something darker, scarier and add some playable areas. So, for the sake of an easy optimization (  ), I firstly decided to add a fog and reworked the mood of it.
    In the original map, there are ...
    A corn field

    A train station

    Buildings...

    Warehouses and stuff...

     
    The map is pretty big :

    And this is what i made on it :

     
    So, the most important part of my work was to add 3 bases. The map will be used in a custom gamemode which will be a sort of mix between zombies gamemodes and roleplay. All the players will be playing as humans, divided in 3 different groups. Bots are the zombies. So, even if the other players will be humans, you won't necessarily be friends, it's a hostile universe. The bases are shelters in which you will be able to share ammunitions, share food, sleep, prepare attacks ...
    The 3 bases are almost the same :
    There is an outside area with a tower and fences :



     
    Inside , it's quite comfy :



     
    And, for the rest of the map, it's quite comfy too :



     
    If you want to give it a try, i uploaded the current version on my ftp :
    http://www.citrowagon.fr/leplubodeslapin/maps/csgo/the_last_hope_v15.zip
    There's a nav file but you should kick the bots, i played a bit with the nav file (to avoid them being able to get inside the bases) and they're extremely stupid.
    If you want to get inside the bases, you can open the fences with those commands :
    ent_fire barriere_base_1 open
    ent_fire barriere_base_2 open
    ent_fire barriere_base_3 open
    (sv_cheats 1 needed)
     
    So this is not a typical CS:GO map, it was more of a fun project for me to work on post-apocalyptic stuff 
  7. Like
    JustFredrik reacted to Minos in GDC 2017   
    Mapcore Reunion 2017 plz!

     
  8. Like
    JustFredrik reacted to grapen in totally random texture thread   
    Spent the past two evenings trying to make this bark for my tree. I swear this material will give me gray hair. I just can't make it look the way I want it. I was going for european white elm, but ehh yeah not even close. I need to figure out how to do the smaller "flaky" parts.

    Update: messed around a bit during lunch. Might be getting somewhere now.

  9. Like
    JustFredrik reacted to Thewhaleman in WIP in WIP, post your level screenshots!   
    Been taking a break from normal stuff to work on something a little more serious. 





     
    It's an am_map I am hoping to release sometime nest week. Still have a few more props to make, and some small tweaks and house keeping, but the main area is basically done.
     
     
  10. Like
    JustFredrik reacted to cashed in totally random texture thread   
    fuck i love substance designer... 3 hours just vanished before my eyes

  11. Like
    JustFredrik reacted to Lizard in Day of Infamy Mapping Contest Discussion   
  12. Like
    JustFredrik reacted to El Moroes in [CS:GO][WIP] de_arizona (Motel) - Source files available   
    I think it's time to optimize this pretty rough version to organize a playtest as soon as possible because I'm sure there are a lot of things to improve since we changed a lot the design...


  13. Like
    JustFredrik reacted to maxgiddens in [CS:GO][WIP] de_titan   
    TopHattWaffle and I have been working on this map for a long time, and I wanted to start getting some of our work out there. I don't want to post the whole map yet but this will give you a taste of what we are working on. This is obviously a WIP, but I hope you guys like what you see. We're always open to suggestions.
    The map takes place in a partially decommissioned Titan II missile silo, and a lot of the things you see are (semi accurate) recreations of what you would find if you actually visited one.





  14. Like
    JustFredrik reacted to Dillon Beard in WIP in WIP, post your level screenshots!   
    thank you sir!



  15. Like
    JustFredrik reacted to KOLARI in WIP in WIP, post your level screenshots!   
    Working on an aim map again. This time to actually finish it.
     
     

  16. Like
    JustFredrik reacted to El Moroes in Random Photo Thread   
    Cool, ok thanks ! It's a nice one

    And here, we had a bit of snow so I went near Lyon in one of my favorite place to shoot a bit :

    "Invincibles"


    "Mélanges"

     
    "Résiste"

  17. Like
    JustFredrik reacted to Lizard in [CS:GO] de_Transit   
    Yet another update.
    I changed the sewer a little bit gameplay wise.


     
  18. Like
    JustFredrik reacted to Vorontsov in [CS:GO] de_Transit   
    Dump incoming, some renders may be a bit worse than others, felt in a sharing mood this particular night.
    We are hard at work to make Transit great again
  19. Like
    JustFredrik reacted to grapen in The random model thread!   
    I finally defeated VRAD. Slightly cheaper than our favourite Source tree, here for scale.
  20. Like
  21. Like
    JustFredrik reacted to ShockaPop in The Half-Life 3 thread of closure and memorium AKA what Tyler McVicker just said on YouTube   
    So, where do I sign up for HURG Studios to make HL3/Episode3/The End? 
  22. Like
    JustFredrik reacted to Squad in The Half-Life 3 thread of closure and memorium AKA what Tyler McVicker just said on YouTube   
    Crates, as in the original. Only now, you need to buy a 2,2 € key to see if there's any ammo or hp in it 
  23. Like
  24. Like
    JustFredrik reacted to Jonny Phive in WIP in WIP, post your level screenshots!   
    Finally had some time over the holidays to get back to this. DE_TITAN. ( hopefully that isn't taken haha )




  25. Like
    JustFredrik reacted to kinggambit in [CSGO] de_Aurora (WiP feedback thread)   
    http://steamcommunity.com/sharedfiles/filedetails/?id=781493294
    Latest version: de_aurora_a7
    Forces fight over an Antarctic research base. Feedback please!







     
     
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