Jump to content


  • Content Count

  • Joined

  • Last visited

1 Follower

About GenoCide

  • Rank
  • Birthday 06/07/1993

Profile Information

  • Real Name
    Akshit Saklani
  • Location
    New Delhi, India

Recent Profile Visitors

1,385 profile views
  1. GenoCide

    Optimizing An Open Map in Source Engine

    Thank you Will.
  2. GenoCide

    Counter-Strike: Global Offensive

    I have been reporting all the comment spammers (the ones posting ad links) on my map. I delete all such comments. And one such guy then commented on my profile "report me and ask your friends as well to report". They know nothing's gonna happen. And even I got an offer for my map Bikinibottom, but I blocked the guy. I don't feel right about endorsing gambling sites. Edit:- Something happened? My map now has 1 lesser downvote. The upvotes are constant. And also, all the maps with gambling ads are not featuring on the front page anymore.
  3. This map has been under development for around 1.5 years. Over the time we have released 5 different versions of the map. Some of them are still available for you to play. Final Version Along with the Aesthetic changes, the final version came out with the removal of sniper's window at near T spawn and the Decon area that connected Alley to the mid. Another short rotation path from fountain to back entrance, which was added in B5 version was removed. An alternate path from Alley to A was also added. Both A site and B site were worked upon, and the covers were re-positioned. B5 Version There were only 2 significant changes made in this version. A ramp was added in front of connector. The other change was the addition of a quick rotation path from fountain to back entrance area. B4 Version The B4 version of Calamari came up with significant aesthetic changes that completely changed the looks and the ambiance of the map. B site was completely redone and the CT bar was added at the CT end of the mid. A site was altered a bit to make it feel a little less claustrophobic. B3 Version A lot of details were added to the environment, a lot of buildings were redone. The patio area was added in place of the church. The open CT to mid route now went via a wine cellar. Window area was added near T base. B2 Version This version was never released. It was similar to the B3 version. The only difference was the Patio Area that was added in the B3 version. B1 Version This was the first version that was released. Alpha stage screenshots
  4. GenoCide

    [WIP]De_Calamari (Final released)

    Final Released.
  5. GenoCide

    EU Referendum

    So EU now has a free space of exactly 1 GB?
  6. GenoCide

    [CSGO] Bikinibottom - Bomb/Defuse

    Made this for fun and because I love Patrick Star. Steam Link
  7. GenoCide

    [WIP]De_Calamari (Final released)

    Version B4 released
  8. GenoCide

    [Tutorial] CSGO Radar Maker 1.0

    Must be some bug. I'll ask the developer to help it out. Can someone else please confirm this? because the tool works fine for me.
  9. GenoCide

    [Tutorial] CSGO Radar Maker 1.0

    CS:GO Radar Maker 1.0 Intro CS:GO Radar Maker 1.0 is a tool by Refil Entertainment that facilitates the creation minimaps for Counter-Strike: Global Offensive's maps. While the user is still required to perform the basic tradition steps of the minimap making, CS:GO Radar Maker makes it easy to place the minimap icons (Spawn areas, Hostages and Bombsites) without needing the user to manually edit the text file for the same. Download CSGO Radar Maker 1.0 > http://csgo.gamebanana.com/tools/5940 Usage 1. Launch Steam. Go to Library. Right click on Counter-Strike: Global Offensive > Click on Properties > Set Launch Options... In the launch options, type in:- -novid -windowed -w 1024 -h 1024 Click OK, and launch the game. 2. Open the Console ("`" key) and type in:- map sv_cheats 1 bot_kick bind p screenshot cl_drawhud 0 r_drawviewmodel 0 hidepanel all r_skybox 0 fog_enable 0 r_drawstaticprops 0 noclip 3. Now place your player to a position where you can see the whole level from above. 4. Switch to orthographic mode with the console command "cl_leveloverview x", where x is the scale factor. 5. Take a screenshot using "P" key. Also, it the console, you will see the projection data (position and scale) eg "Overview: scale 6.00, pos_x -2651, pos_y 4027". Copy this data, and paste it in a text file. 6. Start up Photoshop and open the .TGA file that you created. It should be located at "%STEAMINSTALL%\SteamApps\common\Counter-Strike Global Offensive\csgo\screenshots". Where "%STEAMINSTALL%" is the directory in which you have steam installed. This is most likely "C:\Program Files (x86)\Steam". 7. Make all the necessary editions without nudging the screenshot. Save the image as a .DDS file. (File -> Save As). The file name should be your map name followed by "_radar" ex. (de_dust_radar.dds). The file format should be D3D/DDS. Save the file to"%STEAMINSTALL%\SteamApps\common\Counter-Strike Global Offensive\csgo\resource\overviews" 8. When the DDS dialog box opens click the drop down box at the top left, and change the option from "DXT1 RGB 4 bpp | no alpha" to "DXT1 ARGB 4 bpp | 1 bit alpha" As shown in the image below. (If the "Save As..." .DDS file option is not available to you, then you might need to download a photoshop plug-in. You can get it off of the NVIDA website here: NVIDA .DDS Plug-In) 9. Open CSGO Advanced Radar Maker, click on "Load Radar Image" and load the screenshot you took. 10. Click on "Choose an icon" option, select the desired icon from the drop-down list and then click on the minimap to place it at the desired location. Repeat this step to place all the icons you need. 11. Under the export properties, fill all the fields with appropriate information. In the "Map Name" field, fill the name of the bsp file. In the "Material" field, type in the name of the DDS file (that is, mapname with prefix _radar). In the remaining fields, fill up the projection data that we pasted in a text file in step 5. 12. Click "Done". Save the file to "%STEAMINSTALL%\SteamApps\common\Counter-Strike Global Offensive\csgo\resource\overviews" 13. Check the radar in the game. You can also create Multi-layered Minimaps by using "Map Layer Properties" option. Video Tutorial by Alexbosquin https://www.youtube.com/embed/WGXsydwSln4
  10. GenoCide

    [WIP]De_Calamari (Final released)

    Update:- Layout changed a bit.
  11. GenoCide

    MapCore CS:GO Playtesting 4.0

    Roger. Thanks for testing.
  12. GenoCide

    MapCore CS:GO Playtesting 4.0

    What does Status 1 And Status 2 mean in the playtest response sheet?
  13. GenoCide

    [WIP]De_Calamari (Final released)

    Beta Version
  14. GenoCide

    [WIP]De_Calamari (Final released)

    A better Overview. Beta releasing in a few hours.