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FeverReaver

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About FeverReaver

  • Birthday 07/31/1996

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    KC

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  1. Weegee doesn't even play CS by the way.
  2. Hey guys! I just made a topic for my map, de_mojave. If you wanna check it out it's over here --> https://steamcommunity.com/sharedfiles/filedetails/?id=465495581

  3. Hey everyone! This is my submission for the mapcore contest! Any and all feedback is appreciated http://steamcommunity.com/sharedfiles/filedetails/?id=465495581 Screenshots are down below ~
  4. There are only five games in the main series. They've been saying that this is just going to go back to the gameplay that Codename 47, Silent Assassin, Contracts, and Blood Money had but Absolution didn't. Absolution just took a huge turn because they did the usual mistake most AAA devs make of "broadening the appeal" and making the game easy and linear as shit.
  5. FeverReaver

    Source 2!

    ​https://www.youtube.com/watch?v=Fl35QCbMi-c
  6. Looks pretty sick. It'll be especially nice to know that it seems to be moving away from the very linear approach that you had in most missions in Absolution.
  7. ​Reorganising the elevator to move horizontally? I haven't, because that would essentially defeat my purpose here. As far as the logic goes, they're all essentially identical. They all just have a setspeed of 100 and movetopathnode that puts them on the appropriate floor.
  8. Hey everyone, I was working on a map in CS GO SDK and the func_buttons that are outside of the elevator (the func_tracktrain) function as intended and when you press the buttons INSIDE the elevator while you are not boarded they also work. However, stepping into the elevator causes them to no longer function. The developer console shows that it's attempting to start moving by failing to find the sounds that play for the func_tracktrain, the same thing happens when it DOES begin to move. Another thing I should note is that the flag "Is Unblockable by Player" is CHECKED so I'm pretty much stumped on why this would be happening. I could take some screenshots if you want to see them but I didn't think that would help the situation at all.
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