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Serialmapper last won the day on December 2

Serialmapper had the most liked content!

About Serialmapper

  • Rank
    hobbyist leveldesigner

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  • Real Name
    Septimius A.I.
  • Job
  • Location
    Cluj-Napoca, Romania

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  1. Serialmapper


    I'm usually inspecting my map with r_drawclipbrushes 2 (sv_cheats 1 enabled of course)
  2. Serialmapper


    I found a place where if the bomb is dropped, it cannot be recovered.
  3. Serialmapper

    CS:GO - Bug: All ambient_generics have stopped working!

    Like water reflection of sun sprite and detailsprites
  4. Serialmapper

    [decompiled] dz_blacksite

    a shitload of new assets
  5. Serialmapper

    [WIP] de_aurelia (remake)

    You can extract and use all the custom assets from this map if you wish ( primarily the ones made by me of course), but beware that some of them have romanian names and you will need google translate. Some of the models like the weeds, some flowers and the ivy are with skins.
  6. Serialmapper

    [WIP] de_aurelia (remake)

    I updated the map, VIDE could not see all the textures used by 4wayblend and by the ocean water material. Now it's okay.
  7. Serialmapper

    [WIP] de_aurelia (remake)

    I don't wish to open another thread, so i want to make an announcement: The final version of de_aurelia is here. Well, officially is final but we all know that some feedback will follow and then some updates. Here are some screenshots:
  8. Serialmapper

    Counter-Strike: Global Offensive

    @Ringel I understand your frustration. My advice is to do what i did: find a large and popular enough CS:GO community, preferably in your country, that has a public server and make maps for them. That way all your maps will be played and get tested with real players over and over again (daily !), you will observe different gameplay styles and how the players are using the resources that a map has to offer (one of the best feedbacks), you will know how to improve your maps (layout, optimisation and detail placement), and you will see what the players really like. Don't be so focused on a 5 vs 5 competitive gameplay, give the casual style 20+ players a chance. If you had observed along the years most of the selected maps had an unique consistent theme, high quality custom props, high quality custom textures, all of which are difficult to obtain using only free software and require also a certain amount of artistic talent and technical skills . However, very rarely they are played on large public servers. A csgo community will always prefer the maps that you make for them over the ones selected by valve.
  9. Serialmapper

    Hypothetical-Contest Rules Voting

    Pardon me for barging in, but how can you know if a map was playtested or not? even if it's just graybox.
  10. Serialmapper

    CSGO - Questions about custom loading screen

    I just downloaded your map from the workshop and the loading screen works What i observed after the panorama update is that some .dds radars made with gimp had the colours changed to some yellow and purple combinations.
  11. Serialmapper

    [WIP] de_aurelia (remake)

    When you live like me in a landlocked region (Transilvania) and 5-6 months a year the weather is quite chilly and wet and everything is gray and bleak, you start dreaming at sunny days, white sandy beaches and turquoise clear water. That is why i like to choose (with a few exceptions) this kind of themes for my maps. It's a way to escape reality.
  12. Serialmapper

    [WIP] de_aurelia (remake)

    Yes they are . The model is free to download from cgtrader https://www.cgtrader.com/free-3d-models/scanned/various/rock-cliff-01
  13. Serialmapper

    [WIP] de_aurelia (remake)

    non-playable area
  14. Serialmapper

    [WIP] de_aurelia (remake)