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wajhi
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I know..It is probably my fault, my cs go file index looks like a mess..I have tried soo many things to make it work, that I am sure I have to start fresh. Nothing much, only a couple of textures. thanks I will try that and take a look...
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I did..I have pakrat, but it doesnt seem to compile properly on my machine..Also I dont have access to another PC so thats causing a massive headache
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guys can anyone help me with creating a.BSP file for this using pakrat ?
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Hello guys. So I have been working on De_Kar and I need some help and suggestions 1. How to ensure more play testing. Right now, I am stuck because of point 2 (underneath) 2. I have tried at least 10 times to make a .BSP using pakrat on my computer, but its either always corrupted or some file is missing.I know the limitations of the program (with no resaving, getting allfiles, etc), but I cant test if there is something wrong with my pc, pakrat, (or my head) as I dont have access to another pc. 3. Optimization for better fps and overall smoothness. As this is my first map of csgo I am facing difficulty in optimizing it. And lining up textures properly. But please do play my map and have fun : http://steamcommunity.com/sharedfiles/filedetails/?id=453576909 NaNoW
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nanow reacted to a post in a topic:
[WiP] DE_KAR update: 06/21/2015 (Better Radar added, map modified and included a video description)
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esspho reacted to a post in a topic:
[WiP] DE_KAR update: 06/21/2015 (Better Radar added, map modified and included a video description)
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The video is old..the newer radar is much improved..and the design and aesthetics have been made better...new video is up aswell btw you are the guy who made copper ...right? Do you remember after the playtest, one guy who pointed out that the models were great, and if you moved the mid wall behind to make it harder for awper and to put a box on that ledge...it was me
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esspho reacted to a post in a topic:
[WiP] DE_KAR update: 06/21/2015 (Better Radar added, map modified and included a video description)
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How to break in the games industry - an insiders' guide
nanow replied to Furyo's topic in Creative Chat
I have a small question, I would love to be answered. I am a resident of a country where there is hardly any gaming studio present, so any work I can do is basically mod games online or work on a couple of small time projects and there is no chance of gaining meaningful experience. So what do I do, because even mentioning that I will relocate basically anywhere doesn't help, since companies don't want to deal with visa, employment, etc ? -
This is how you should present a game..Fallout 4 is looking Brilliant !
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OK ..So I have rolled out another update....Solved the bomb site B lighting issue, Terrorist spawn lighting issue, grass glitch and improved general visibility. I have also tried out lining up smokes and flashes with different object they look nice (thank you for posting Fmpone talk at GDC alot of good tips in there), I will try to make a video about it, things look much better.
