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About thegregster101

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  1. selfless rude bump. looking for more feedback =D
  2. It's main use is to get to squeaky. This is easy to do as a pipe blocks vision from CT window. If a player is playing lower mid a smoke could be used to cross unharmed. Also you could push mid and wrap a site. In my opinion mid is maybe OP T since you have to play lower mid as CT to have a good hold.
  3. thegregster101

    de_ddos [WIP]

    de_ddos https://steamcommunity.com/sharedfiles/filedetails/?id=500363827&searchtext=de_ddos Story: Terrorist would like to blow up the servers after their failed 'ddos'ing attempt via their hacking truck. About the map 3 lane layout with connectors across middle.Like Dust2 teams can see each other cross from near their spawn areas.Unlike Dust2 you can not watch/control mid from these positions.A small selection of boost spots and jumps that require team work or skill to get to. (Don't worry, they are not olofboost)Bomb Site A Middle Bomb Site B Overview For more images visit workshop https://steamcommunity.com/sharedfiles/filedetails/?id=500363827&searchtext=de_ddos About Me: Made a lot of zombie escape maps back in counter strike source. Then joined NMRiH dev team. Have done some mapping for Jurassic-Life hl2 mod.
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