There was a lot of buzz recently about the upcoming engine war. Epic, Unity, even Valve seem to have something to say about it.
One company remains pretty quiet about it - Crytek. It does have CryEngine, and it's constantly being updated, but it doesn't feel like the company really want to push it and sell it to the growing indie community.
The developers themselves seem to be pretty vocal about the advantages of CryEngine. Some guys, behind a very pretty RPG (it's a Russian company, but the game looks cool (see the images attached) even published a whole article about the engine's advantages and disadvantages. They strongly believe like it's a great tool for indie developers: it's got tools, it's nice to programm to, it's nice for animators and it allows to creat great open spaces with lush vegetation (can't argue about that really).
This article gathered mixed response in one of the indie community. Some people really stood in support of this tech, but there were those who were really sceptical about the Cryengine's future. People were mentioning the lack of consumer support, poor online help section, no tutorials, closed code, and incredible difficulty for programmers.
While I think there's no simple way out of it, I was wondering what do you guys think? Is CryEngine really a tech for the indies? Does it stand a chance before UE4 or Unity?
The article: Is CryEngine Good For Indies?
Big discussion thread at Facebook
PS,
Sorry if I chose the wrong section. I'm a newbie here, sorry for mistakes as well.