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About Guni

  • Rank
    Learning Environment Artist
  • Birthday 09/20/1993

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  • Battlenet
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  • Steam

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  • Job
    Traveller & Hobbyist
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  1. Shrine

    Been awhile since I've posted anything, Im smashing out as much as I possibly can do each day with brush work and texturing. Though I'd like to prevent showing any sneak peaks till the end. At this point in time I would like to extend an Invite out to any potential Environment Artists looking to increase their portfolio and obviously have a hand in the competition. The sheer quantity of custom assets that I require most definitely out-way my current speed and skill set when it comes to 3d modelling etc. Happy to go 50/50 in anything, just want to get the project completed at this point and have a final piece to show on a Portfolio.
  2. [CS:GO] De_Grind

    Really amazing work and very thematically appealing
  3. Cypress

    Congratulations on the release, Ill take a run around later
  4. Shrine

    Took a quick break from the props and textures to go back to the map and flesh it out a bit more. Would like to thank those from mapcore and some close friends who gave me feedback. Alpha 3 is now ready for test, layout and difference below. Alpha 3 Layout Alpha 2 to Alpha 3 Layout Alpha 3 Changelog
  5. Shrine

    Little Update: Started to learn 3D software and slowly progressing, big thank you to everyone I pester with questions. This Torii gate was my first model without following a guide. A lot to learn but pretty excited to see I'm capable of these things. New playtest hopefully for the 13th to test the smaller map and rework of sites.
  6. Goals for 2017?

    - Learn 3D Software/Texturing to an Intermediate Level - Complete a project to the best of my ability - Begin forming a portfolio
  7. I don't believe so as it's already had an art-pass. If you were to do a new layout then it isnt the same map, you are just copying the theme. Which in of itself is your choice. I would encourage you to try a new theme to challenge yourself.
  8. Shrine

    Workshop and Thread updated. Alpha 2 released after input from Mapcore play-test. Screens been removed for a layout photo, refer to change-log for any technical changes.
  9. [CS:GO][WIP] de_yacht (demolition mode)

    Love the look so far, personally preferred the day time version as there was more visibility on details etc. Some of the hulls textures on the ship would have a bit of gloss to them as well (i think). Keep up the great work!
  10. Shrine

    Map changes/updates are now live. New screenshots and change-log added to main post.
  11. Battlefront 2

    Some early 'gameplay' footage
  12. de_havana

    By the time the maps completed, it wont be able to run on the source engine anymore it looks really good
  13. Shrine

    Main post updated with layout, workshop and references. Looking for feedback so I can destroy the whole thing and start again ;P
  14. [CS:GO] Thrill Assets

    Some amazing work, Thank you!