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MaanMan

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Everything posted by MaanMan

  1. Can I have a spot for de_arches on the 29th. Thanks!
  2. De_Arches is a new map which KernalPanic and I are working on. The theme of the map like many others is the classic dust vibe. Any feed back would be great! http://steamcommunity.com/sharedfiles/filedetails/?id=377601770
  3. Player clip is important for games such as L4D, where the ai spawns outside of the playable area. There is really no reason to use player clip in cs unless you are making a custom map with ai only areas.
  4. Here is a new project KernalPanic and I are working on. If you guys could give us any feed back on the layout it would be great! Here is the link to the workshop http://steamcommunity.com/sharedfiles/filedetails/?id=377601770
  5. Can I have a spot for the 8th of Feb.Thanks in advance.
  6. Thanks for the playtest guys. If you found any bugs or have any suggestions let me know! Sathor has only let me use his props and textures. It would be great if I had someone to help me with the textures, unfortunately that is not the case.
  7. A little sneak peek of the up coming update! Thanks for everyone who was on the playtest. All of the issues have been addressed and await further testing!
  8. Can we do a playtest for DE_library on the 14.12.14. I'll send you the files later in the week. Thanks!
  9. You only need to use the world brush and vector tool to build shapes like these. 1. Build the whole building with 4 brushes http://imgur.com/FHIEPxp 2. Make the corners into 45 degree angles http://imgur.com/sRUHBcu 3. Select the whole building 4. In your y/z graph select the top corners (using the vector tool) and move them towards the center of the building http://imgur.com/a/VR0zn 5. Do step 4 for the x/z graph Hope that helps! Edit; I had a run around your map. There are a few places where it is very maze like. A general rule of thumb is don't have two hallways connect to each other, have them connect into a room. I drew two suggestions on how you could improve the layout. http://imgur.com/n9Mvtdu
  10. Hey! Can reserve a slot for de_library_v01 on the 7th. http://steamcommunity.com/sharedfiles/filedetails/?id=346540234 Thanks!
  11. I was think I could do a designing company instead of the library. Both would be fairly similar, just less books. Here are some more images of the map and its progress;
  12. Looks like I will have to find another name, in the mean time I think I will keep it the same. I changed the connector from mid to A site. I'm not sure if this was the cause of your concern though.
  13. Most of the map is going to be inside with some parts outside. The picture of the bombsite above, is going to be one of the places where the map is outdoors. There are a few hallways which I was tempted to make more narrow. For the scenario I was think of a modern library or college building.
  14. Hey! I have been hanging around here for a while. Most of the time I have came here to find inspiration for my maps. However today I am looking for feedback on my new map. Any comments would be of great help and appreciated. You can download the map here; http://steamcommunity.com/sharedfiles/filedetails/?id=346540234 Also here is an overview of the map and a few images;
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