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fKd

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Everything posted by fKd

  1. ok, here we go.. finally done https://www.dropbox.com/s/ap3equch7nf96qr/q3dmp29.rar?dl=0
  2. Will upload my final later on today, is that all good?
  3. here is my latest incase i dont get a new version in on time https://www.dropbox.com/s/ap3equch7nf96qr/q3dmp29.rar?dl=0
  4. what is the due date for the updated maps? Gonna make a few changes etc
  5. sure, why not
  6. Hmmm odd, Syncerror said i did not have music in my level, but i do. Good reading the feedback etc. Cheers for all the marking/comments etc judges.
  7. also, you don't need to include textures youre not using, or baseq3 textures in your pk3 ie base_wall
  8. GG and GL to all, well played! I'd also like to add a big thanks to Sprony and all the others who did the behind the scenes work.
  9. you map does not load, wrong bsp version?
  10. finished... ish and submitted. Might give it a bit more work after comp feedback. gg all and gl. Thanks Mapcore for the fun comp!
  11. Name: Peter Ward Nick: fKd Map Name: Jackal Download Link: https://www.dropbox.com/s/ap3equch7nf96qr/q3dmp29.rar?dl=0
  12. Heh, my gf has been incredibly patient with me these last few weeks. Will be good to get back to rl
  13. Very nice. Very, very nice! Totally blown away, impressive as always! My 2 cents would be: Im not feeling the sky connecting with the geometry. It feels disconnected. The pit could do with some fx, It kills me, but its not obvious why. What Pat said could be the thing. Or maybe some more sound and an animated gradient effect from that central bit??? Its like a blast furnace or something right? mmm i dunno... Those are my 2 nit picks. Such a strong map dude, Great sound and visual work... amazing! You better believe im gonna give those textures some loving after this comp is over. These are the tech textures ive been waiting for. lol PS. The clipping in this screen shot is weird, it looks like i should be able to just walk across, but i get stuck here.
  14. latest build. yay https://www.dropbox.com/s/ap3equch7nf96qr/q3dmp29.rar?dl=0
  15. Here is the latest build. More fine tuning etc... Lots of small details and other busy work... you know how it goes file: https://www.dropbox.com/s/ap3equch7nf96qr/q3dmp29.rar?dl=0
  16. Thanks man, i'll look into those ideas. I have been thinking about doing a plant pass, adding vines etc... just not sure if more is always best, at some point i just have to stop tinkering Here's my latest build https://www.dropbox.com/s/ap3equch7nf96qr/q3dmp29.rar?dl=0
  17. update, not sure about the rail... https://www.dropbox.com/s/ap3equch7nf96qr/q3dmp29.rar?dl=0
  18. excellent, its all working now.
  19. Rapid fire mode engaged! good stuff man.
  20. Looking real good man, nice improvements!
  21. ahoy heres one from me. *old link
  22. great patches work dude. keep em coming!
  23. missing basewall04_rept.tga hmm could be a team arena texture.
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