Shandy445
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Posts posted by Shandy445
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6 minutes ago, CompoSITe said:
Good to know, thanks.
Can i get your thoughts on my version since you originally made the maps ?
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8 minutes ago, CompoSITe said:
No the pics earlier are from an unreleased sp map called cobra_down. I was wondering how you got. Did you rip it from the retail game files and open it in the COD4 radiant?
The maps cobra_down_a and b(and a bunch of other maps ) were leaked ages ago.
The geo used in my map is not an extracted geo its simply remade by looking at the original maps (and is not a 1:1) and using the cut version of invasion you were making for Cod4 which along with Favela had both radars left in the files.
The radar left in the Cod4 files.
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the road makes me think of the map dawnville from call of duty 1
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Go play cod >_>
how about no
go be judgmental somewhere else
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I like those maps

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Nice

Added to my call of duty remakes collection on steam
Edit :
Now we just need
Cod uo
DawnVille
Pavlov
Railyard
Stalingrad
TigerTown
Neuville
Cod 2
Beltot
Moscow
Cean
LenninGrad
El Alamein
Viller Bocage
Cod4
Backlot
Vacant
Overgrown
Pipeline
Ambush
Crossfire
Downpour
WetWork
Broadcast
District
Mw2
SubBase
RunDown
Skidrow
Bailout
Storm
Invasion
Karachi
UnderPass
Scrapyard
Black ops 1
Grid
Summit
Havana
Too much to ask
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Just by looking at the screenshot the timings will all be weird.
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Just has some random textures at the time being since i can't find which ones i want to use

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Part of my first map that i have been working on

Edit : working on lighting and added windows
- FMPONE, Vaya and holiestcows
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[Cod4] Invasion
in Level Design
Posted · Edited by Shandy445
Based on the Cut Cod4 version of the map and its singleplayer counterparts cobra_down_a and b
Rough version with some prefabs either made by IW or from other Cod4 stock maps that were remade.
Progress with some textures and some basic buildings
Current overview.
---Some Location Comparisons---
Parking Old
Parking Current