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soldierrob

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About soldierrob

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  1. [WIP] De_Climate

    New update: Small layout changes and some added detail.
  2. Hi, Decided to start working on my concept map again haven't done much mapping in like a year, busy with school etc. link to the workshop: http://steamcommunity.com/sharedfiles/filedetails/?id=586264272 uploaded 28 dec 2015 Didn't change a lot only a few small changes, will upload screens of updates soon. Things I want to focus on are: Clean visuals for better visibility, smoothness of the level I hate getting stuck behind objects and cramped spaces that's why I made all the entrances 128 units high. I also want to mix theme's a bit, not sure how this will turn out and implementing some interesting gameplay mechanics. Wall-banging will be kept to an minimum and there will only be a few designated spots.
  3. CSGO - De_Climate WIP

    Hey so I'm kind of clueless on what to change on the layout I did some small tweaks and added some more details. Still not satisfied with A site Workshop link: http://steamcommunity.com/sharedfiles/filedetails/?id=586264272
  4. CSGO - De_Climate WIP

    https://www.dropbox.com/s/dqy5ht3r448jrwg/2016-02-10_00001.jpg?dl=0
  5. CSGO - De_Climate WIP

    What if I change it like this the rotation time through ct will be shorter and quicker to the room with the door
  6. CSGO - De_Climate WIP

    Update on the workshop: Some small tweaks to some areas and added detail. http://steamcommunity.com/sharedfiles/filedetails/?id=586264272
  7. CSGO - De_Climate WIP

    Thanks for the feedback Time to go to work
  8. MapCore CS:GO Playtesting 4.0

    Updated my radar hopefully its good enough now..
  9. MapCore CS:GO Playtesting 4.0

    Hey I posted my thread : https://www.mapcore.org/topic/19849-csgo-de_climate-wip/ maybe I could get a playtest on 7 February? Thx
  10. CSGO - De_Climate WIP

    Hey everyone, since one month I have been working on another map. It's like my 8th time I restarting from scratch but it has been good for learning. workshop link:http://steamcommunity.com/sharedfiles/filedetails/?id=586264272 Rotation times A > CT > B = 17 s I could change it to 14/15 s A > MID > B = 13 s A > T > B = 24 s Both sites have 4 entrances leading from 3 paths. Overview:
  11. WIP in WIP, post your level screenshots!

    Hey I have been working on my new concept map for like a few weeks now, still have to do proper playtests. Maybe you guys can give me some tips / feedback Thx Workshop link: http://steamcommunity.com/sharedfiles/filedetails/?id=586264272
  12. MapCore CS:GO Playtesting 4.0

    I did everything how it should be, but somehow it's not working ...
  13. MapCore CS:GO Playtesting 4.0

    https://www.dropbox.com/sh/7ahr21gm5i5stce/AAD0tkq2AQNRf7cgTEcYRKVja?dl=0 I cant copy on this site, I hope the radar works
  14. MapCore CS:GO Playtesting 4.0

    can I get the 19th then ? I will post the link of the map later with nav. and radar etc
  15. MapCore CS:GO Playtesting 4.0

    Hey can I get the 14th for de_concept(need different name xD), how late is that for NL ? map overlay: http://steamcommunity.com/id/soldierrob/screenshot/532890227335739280
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