NATO
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NATO last won the day on June 23 2016
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slavikov4 reacted to a post in a topic:
WIP in WIP, post your level screenshots!
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WIP in WIP, post your level screenshots!
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Squeebo reacted to a post in a topic:
WIP in WIP, post your level screenshots!
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Epic Games & MapCore's Unreal Tournament Level Design Contest Discussion
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Epic Games & MapCore's Unreal Tournament Level Design Contest Discussion
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Epic Games & MapCore's Unreal Tournament Level Design Contest Discussion
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Epic Games & MapCore's Unreal Tournament Level Design Contest Discussion
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Epic Games & MapCore's Unreal Tournament Level Design Contest Phase 2 Submissions
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Epic Games & MapCore's Unreal Tournament Level Design Contest Discussion
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Epic Games & MapCore's Unreal Tournament Level Design Contest Discussion
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Epic Games & MapCore's Unreal Tournament Level Design Contest Discussion
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Epic Games & MapCore's Unreal Tournament Level Design Contest Discussion
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https://twitter.com/NATO_chrisjm Enjot.
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NATO reacted to a post in a topic:
Epic Games & MapCore's Unreal Tournament Level Design Contest Discussion
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NATO reacted to a post in a topic:
Epic Games & MapCore's Unreal Tournament Level Design Contest Discussion
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Epic Games & MapCore's Unreal Tournament Level Design Contest Discussion
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NATO reacted to a post in a topic:
Epic Games & MapCore's Unreal Tournament Level Design Contest Phase 2 Submissions
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Full Name: Christopher Morris Nickname: NATO_chrisjm Map: DM-Vacant_RC1 Download: https://drive.google.com/open?id=0B1_rNuwdX5B5T3NIalRwWVRSVkU Alt Download: https://dl.dropboxusercontent.com/u/17178202/DM-Vacant_RC1-WindowsNoEditor.pak (If both of these timeout I can provide a 3rd link via PM, I just don't want the bandwidth on my website to get overloaded) Development Thread: https://www.epicgames.com/unrealtournament/forums/showthread.php?23678 MD5: ec08aa78c73b30d0d4bc3272092d2474 Dir: /Game/Maps/DM-Vacant/DM-Vacant_RC1 I agree that this content constitutes a Submission under the Unreal Engine EULA ( https://www.unrealengine.com/eula ).
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NATO reacted to a post in a topic:
Epic Games & MapCore's Unreal Tournament Level Design Contest Discussion
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NATO reacted to a post in a topic:
Epic Games & MapCore's Unreal Tournament Level Design Contest Phase 2 Submissions
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Yeah, last night was rough. Today is turning out rougher. But hey, that's democracy for you; the worst form of government, apart from all the other's we've tried.
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NATO reacted to a post in a topic:
EU Referendum
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Common logic is to keep custom content out of RestrictedAssets. Personally I put everything in Content/Maps/[Mapname], including any new assets (including new material instances). I'm not entirely sure what you're saying. You shouldn't get that error with stock assets since it has no need to pak them. If it is custom then, as Mitch suggested, move it to somewhere with a shorter url (as it were). Everything will be prefix with [install location]/content/etc, if this gets too long then it'll break. I might be misunderstanding, or just be flat wrong. I'm really tired after staying up all night watching election coverage XD
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Trucking along with the SD contest. It's feeling really amorphous. Really needs some more definition. Not done a lighting pass yet so that might help. Decals might also help add a splash more colour.
