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R.I.P 3.0 reacted to a post in a topic:
[CS:GO] Waterfall
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[CS:GO] de_waterfall [wip]
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R.I.P 3.0 reacted to a post in a topic:
[CS:GO] de_waterfall [wip]
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R.I.P 3.0 reacted to a post in a topic:
[CS:GO] de_waterfall [wip]
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R.I.P 3.0 reacted to a post in a topic:
[CS:GO] de_waterfall [wip]
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R.I.P 3.0 reacted to a post in a topic:
[CS:GO] de_waterfall [wip]
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R.I.P 3.0 reacted to a post in a topic:
[CS:GO] de_waterfall [wip]
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R.I.P 3.0 reacted to a post in a topic:
[CS:GO] de_waterfall [wip]
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R.I.P 3.0 reacted to a post in a topic:
[CS:GO] de_waterfall [wip]
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Thanks for the video SirK! ;D
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Do not worry, we're working on it and do a closed testings. Soon to be a big update!
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Can you handle the layout on photoshop? Just mark some main points like Spawns, plants and routes
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So, the layout is too complex. Can you make it simplified?
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What the problem with ways to enter B Site in your opinion?
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This layout is unplayable. Each plant have only 1 linear way from T side. Map have bad structue. You need to improve the framework
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...:::MAP AVIABLE FOR TESTING:::... If you want to play: 1) Add this guy: http://steamcommunity.com/id/untor 2) Download the map from workshop: http://steamcommunity.com/sharedfiles/filedetails/?id=596575175 Now we working on it
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I'm looking for someone who could create textures for my cs go map. Map topic: Workshop link: http://steamcommunit...s/?id=414629943 My steam profile: http://steamcommunity.com/profiles/76561198093689663/
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A and B plant too large and way to plants too long
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::::::::MAP STILL IN BETA:::::::: This is preview version of the map Venice. Test and feedback in comments! Workshop link: http://steamcommunity.com/sharedfiles/filedetails/?id=414629943 Some screens:
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Hi!!! I started work on my new map in Hong Kong style! Here's a screenshot of the first plan: Further plan will undergo many changes! Tell me what I need to modify the plan, add, remove, change? And i need textures creator, if you are such, please add me in freands! Thank you!!! ;D
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Loocks very nice!!! Good job and good luck
