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R.I.P 3.0

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About R.I.P 3.0

  • Birthday 04/25/1997

Profile Information

  • Real Name
    Yaroslav Safronov
  • Job
    Level Designer, Environment Artist

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  1. Just some screens of the new update
  2. Thanks for the video SirK! ;D
  3. Do not worry, we're working on it and do a closed testings. Soon to be a big update!
  4. Can you handle the layout on photoshop? Just mark some main points like Spawns, plants and routes
  5. You can try to working on this. Big red cube is a train, brown is a crates
  6. So, the layout is too complex. Can you make it simplified?
  7. What the problem with ways to enter B Site in your opinion?
  8. This layout is unplayable. Each plant have only 1 linear way from T side. Map have bad structue. You need to improve the framework
  9. ...:::MAP AVIABLE FOR TESTING:::... If you want to play: 1) Add this guy: http://steamcommunity.com/id/untor 2) Download the map from workshop: http://steamcommunity.com/sharedfiles/filedetails/?id=596575175 Now we working on it
  10. I'm looking for someone who could create textures for my cs go map. Map topic: Workshop link: http://steamcommunit...s/?id=414629943 My steam profile: http://steamcommunity.com/profiles/76561198093689663/
  11. A and B plant too large and way to plants too long
  12. ::::::::MAP STILL IN BETA:::::::: This is preview version of the map Venice. Test and feedback in comments! Workshop link: http://steamcommunity.com/sharedfiles/filedetails/?id=414629943 Some screens:
  13. Hi!!! I started work on my new map in Hong Kong style! Here's a screenshot of the first plan: Further plan will undergo many changes! Tell me what I need to modify the plan, add, remove, change? And i need textures creator, if you are such, please add me in freands! Thank you!!! ;D
  14. Loocks very nice!!! Good job and good luck
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