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Everything posted by Corvus
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It looks like they're adding dynamic gi ontop of the pre baked one
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Been working on a modular building set for a few days
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Yep
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No i dont think its gonna be something like that unfortunately .
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A project i started a month ago. The idea is to make a playable island environment. The ocean water i''ve used https://github.com/UE4-OceanProject/OceanProject/tree/4.18
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A level in ue4 i'm working on . it all started with making a few palm trees and then it went from there. The ocean water is a community project water from ue4 forums.
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A wip scene Any suggestions on how to improve it will be appreciated
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GRAND PRIZE WINNERS Declared!
Corvus replied to FMPONE's topic in Mapcore's CS:GO Mapping Contest 2017
Congrats! So i've asked this in discord but is there gonna be any written or video review of each map ? Would be nice to have that -
What game are you making it for ?
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Started working on a new part of the scene. I took the more of the Catalyst look with this one.
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Been working on this mirror's edge inspired scene for a little bit. Some critique on the lighting part would be appreciated. Updated:
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Been working on a city scene with interiors for a few days
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I can barely see anything add some light to the scene.
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Looks really well modeled, good job! But i think it looks very cartoony for the csgo's style. The tree trunk texture especially
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BF games are a big inspiration for me
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Added a station building and made a better snow shader
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Finally got an inspiration to start working on another scene. Wanna hear your opinions
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Thanks for the feedback guys. Ill see what i can do.
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Unreal engine.
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Some update on the scene. Still haven't figured a good lighting scenario.
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More of the googlogrammety xD.
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Have no idea actually xD
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1. Yes, you can use it in the game, but you'll have to delight the textures somehow or just use 1 particular side of the mesh. 2. Yeah there's a 30 days trial.