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Corvus

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Corvus last won the day on October 27

Corvus had the most liked content!

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About Corvus

  • Birthday 04/14/1998

Online IDs

  • Discord
    Cattus#3268
  • Battlenet
    Cattus #21198
  • Origin
    Corvus
  • Skype
    Zloykotara
  • Steam
    http://steamcommunity.com/id/gm10/
  • Twitter URL
    https://twitter.com/CattusEx

Profile Information

  • Real Name
    Daniil Trusov
  • Job
    Freelance
  • Location
    Russia

Profile Fields

  • Website
    / https://cattus.artstation.com/

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Corvus's Achievements

  1. Test of the stormy setting. I'm mackling it so you would be able to change the weather and wind speed with the silder
  2. Getting close to finishing the project. Mostly fixing the performance right now. here's some recent screenshots
  3. More progress on the jungle part of the island. Still trying to find the balance with the foliage density. Wanna make it really dense but also very readable. And a video
  4. Started working on the forest part of the island
  5. Thank! Didn't knew about that feature in the engine. I've also been watching that YT channel a long time ago lots of useful info shame he stopped making it. I've played around with it and here's the results.
  6. Another update. I've decided to use the procedural foliage in the ue4. I was hesitant to use it before because it wasn't giving me results that i wanted from it, but now i finally figured out how to get what i want from it and it's a huge time saver in placing all of this foliage. Also I'm now using a Runtime Virtual Texture to blend the rocks and the grass with the landscape and it adds a lot in terms of believability i think.
  7. A little test of the weather rain system.
  8. Making the cliff meshes for the scene. Textures aren't yet final.
  9. Thanks! . About the small foliage it's still not decided if it's gonna be that or just a bunch of grass but i've seen it on the reference
  10. And the video. Still processing though
  11. Haven't been working on the project for about 2 months, wasn't liking the shape of the island and how the things were going , but finally found some courage and time to scrap some of the old stuff and start from scratch. Here's my progress so far. Had to redo the entire island and also some of the foliage.
  12. Thank you!, Yep its till ue4 and yeah all of the vegetation is made in speedtree.
  13. Starting to work on the background terrain, before going for the playable one, I'm planning on making multiple small islands that gonna have some old millitary installations and underground bunkers kinda like FarCry 1,3
  14. Decided to come back to this environment. Since it's pretty much 2 years old at this point i wanted to start from scratch. Here's some of the foliage that i've made for the new environment so far.
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