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hamilton5

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Everything posted by hamilton5

  1. so... Jan 11 midnight *facepalm* how can you say a date AND midnight!?
  2. Not cool, and bad to hear that, but thanks for providing SOME transparency to us!
  3. hamilton5

    Kaizen

    we know your holding back on the skybox, don't be coy
  4. naaa, this guy wants hits, I'm sure he appreciates your supporting him too.. one little state.. vs Valve - Ha!
  5. de_slums (?id=125670277) very old map.
  6. come on, glove update best update, best troll na... where is everyone?
  7. hamilton5

    de_sawmill

    de_lumber http://steamcommunity.com/sharedfiles/filedetails/?id=289481917
  8. http://imgur.com/a/s051A - *shurg*
  9. does each source sdk have its own clip textures for each game or are all tool textures the same? nav mesh would not even generate in the trees on cobblestone. I can't help but think there is more to it. thanks for the let down.
  10. raidx chart at the top says both clips block c4... And I could not throw the bomb threw this particular section, or from mid to bricks/construction.. yes nav is generated threw the player clip. so In this map for example you must go back and edit the NAV by hand for things like this.
  11. hamilton5

    What I'm Working On

    hey it's not bad at all!
  12. I still don't have a definitive answer why this is done. And what a shame my pictures are gone:( edit: pictures were there, just had to be resubmitted to the thread.. why player clip in this area only?
  13. hamilton5

    [CS:GO] Tulip

    he does not realize catfood builds digital vibrance into his maps, so if he has his at 100% it doubles!
  14. hamilton5

    [CS:GO] Shipped

    Tulip is still getting polished - awesome! shipped is going to be miles ahead. hope you get B figured out !
  15. hamilton5

    What I'm Working On

    and not make any avoidable errors?! :facepalm:
  16. coming up short on these updates gfycat.com/TediousLankyIbisbill apparently if i post the full url its going to resolve it into a horribly large picture so I left out the http:// on purpose
  17. you make beautiful maps. it's like what royal tried to do. I look forward to this release.
  18. rly like the new t spawn -- great map, I want to see more polish at A, all the different mesh fence is kinda dirty, and the fields are plain.
  19. I always loved the early cache map, I wish it could be around for casual. Of course your dead on about the readability. I never played it in source, but it's a favorite of mine for sure. Thanks for not abandoning!
  20. I reported several of those bots for hacking.
  21. hamilton5

    de_zoo

    brushes? hidden brushes are op http://imgur.com/OLnF4fE !
  22. ​could you check this in game with map_showspawnpoints ?
  23. hamilton5

    [CS:GO] Shipped

    bombsites getting cramped, but it looks bad ass man!
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