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Everything posted by Radix
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Looks really nice, very promising! Lighting/architecture/skybox look excellent already. Yeah, trees are too dark. Also take care that you modify the distances of the trees (maybe build some clusters), vary the height and perhaps angulate them a little (2-3 degrees), so that it doesn't look too artificial.
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Some little things I found: http://imgur.com/a/Uk8Ez
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Nodraw here: http://imgur.com/a/42hgz
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Some little issues: http://imgur.com/a/SdUsv Also looks buggy when you die from falling into the ocean...
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Some little things I found when checking out the last changes: http://imgur.com/a/sEGqW
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Seems like the model textures are missing in the zip linked above...
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It probably looks so bad because this specific texture has a pretty messed up envmapmask. It's not your fault. Looks just as bad in de_dust(2).
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Since you don't have the money to buy a license, you will have to use free software. Blender is an excellent program for 3d modeling. Gimp for the textures.
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Seems like it doesn't work yet. Started with de_crown, but after that it changed to cs_compound. Voting seems to be disabled. It's still 37.59.30.83:27025, right?
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Updated the workshop submission. I think it's a lot better now, at least much closer to what I originally wanted.
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Used the last weeks to make a couple of gameplay changes. - Moved T-spawn, so that Ts are faster on their route to B/middle. - Also moved stairs to the 'window' to 'living room' so that it's way harder to outflank CTs - Bombsite B is not as tight anymore + added a shed as additional entrance/cover - and improved cover on A site + moved everything a little so that it's harder to block with molotov/grenades etc. It's not uploaded yet, but I hope to get it ready for tomorrow...
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Some time ago they changed how proplighting is calculated.
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Already made a simple reskin + additional light switch for my Austria map today (not online yet). Just tell me if you want to use it, then I'll give you the files. That's what it looks like:
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He means these things I guess: Currently: But in Germany they look like: Just a detail. But I could adjust this in my map too...
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Big thanks @3kliksphilip once again
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I was afraid that it was a 'real' sign... Would be nice to know where he took this from. Can't believe that I'm doing this... Feels like being some kind of know-it-all teacher asshole guy now - but here we go: my suggestion: Kinder unter 7 Jahren und Personen kleiner als 140 cm oder größer als 190 cm, sowie Personen, die zum Beispiel aufgrund ihres Körperbaus oder durch eingeschränkte Gliedmaßen durch die vorhandenen Sicherheitsbügel nicht sicher festgehalten werden können, dürfen nicht mitfahren. suggestion: Bitte beachten Sie zu Ihrer Sicherheit die vom Hersteller und TÜV vorgeschriebenen Alters-, Größen- und Sicherheitsvorschriften. Bitte nutzen Sie das Metermaß am Eingang der Attraktion um die korrekte Körpergröße zu prüfen. suggestion: Während der Fahrt wird der Fahrgast mit dem Mehrfachen seines Körpergewichtes und mit abhebenden Kräften belastet. Personen mit Gesundheitsschäden dürfen nicht mitfahren. Dies gilt insbesondere für Personen, die an Wirbelsäulen-, Bandscheiben- schäden oder an Bluthochdruck leiden oder in ärztlicher Behandlung stehen, sowie für Herz- und Kreislaufkranke und Schwangere. suggestion: Betrunkene und berauschte Personen sowie Personen unter Drogen- und Medikamenteneinfluss sind von der Fahrt ausgeschlossen.
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Played de_shipped for a while today - I really enjoyed it! Layout is simple but with plenty of options to boost on containers etc. Really nice. But some polishing still to do. I've put some things I found together http://imgur.com/a/UrMJZ You are probably already aware of these things, but maybe it helps you.
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So... finally played this online. As already said, it's really great. Intuitive layout, good space dimensions, good readability, outstanding visuals, (...) Really professional work. Sadly the guys at Valve are by far not as professional at handling the workshop... Found some little things: http://imgur.com/a/uVOxU
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Really nice map! Pretty cool setting and a lot of custom stuff. But you should rework the arches imo. They are all very angular. Just make them a little rounder and it will look way better.
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If someone of you wants to test this map online: de_austria runs here during the next week: America: 108.61.109.18:27045 Australia: 108.61.227.7:27075 Europe: 173.199.107.48:27015 Servers should be well populated most of the time. Big thanks @ 3kliksphilip Edit: Many promising submissions of the last weeks are there as well (concert, forlorn, lite, momentum, ramis, shipped, thrill, ...)
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confirmed. Workshop terrorists are back... I thinks it's Valve's turn now. It should be easy for them to detect those ~100 fake accounts and delete them. And remove the fake ratings. And ban the person who's responsible for this forever. And rework the complete workshop rating system, because it's just bullshit.
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Could work well, but it would change the way it's played completely. Don't know if this is really necessary. I'll have to think about this. p.s. downrating bullshit is back. yay.
