Single Status Update
Published a new article titled "Comparative fps study in Source Engine Optimization System". Cheers and enjoy the read http://gamebanana.com/articles/69
@ nikkoship: Haha, thanks
@ Vaya: Hey mate, thanks for dropping by
As I mentioned in the article, the drop for props fading will be relative to the amount of props and to the openness of the map; the 2 locations I chose are fairly open and highly detailed to showcase a good variation but still the drop was not that big due to the hints and areaportals as I mentioned in the article. If I had chosen an interior location with twisted corridors and fewer props, then obviously the drop would have been negligible.
Thanks again for your support, appreciate it