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ics

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ics last won the day on September 5 2023

ics had the most liked content!

Online IDs

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    http://steamcommunity.com/id/ics
  • Twitter URL
    https://twitter.com/pelipurkki

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  • Real Name
    Tomi Uurainen
  • Job
    Mad Hatter
  • Location
    Finland

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  • Website
    http://www.ics-base.net/gallery.htm

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  1. ics

    [TF2] Hellway

    Please check the map out also in Steam Workshop - more screenshots and helps me if you vote. Thanks ! https://steamcommunity.com/sharedfiles/filedetails/?id=3030745323 Now off to map - Welcome to Hellway, its a way to hell, in a way. Introducing MINICULUS, a horrieying spawn of MONOCULUS. Now with 50% less size, 100% less rage and 1000% more jester! Hes still so young you know... Poison that motherhubbard with the booze! Deliver the Payload to the pit where it lives! Note: booze overdoze causes allergic explosive reaction and death! Some map features: - Pumpkins, normal and explosive - Skeletons and Skeleton king, steal his special spellbook! - Jestering MINICULUS, opens portals to underworld but does not always want to show up! - Fetch special spellbooks from hell! - Normal ghosts and burning ghosts that can also burn YOU! Map by: ICS Payload cart by: AsG_Alligator Additional models by: Hakk1tus Happy Halloween 2023!
  2. ics

    [TF2] Pathway

    This is a original 5 control point Payload map that I created for the summer. Few months ago Valve asked for maps and everyone like me decided to deliver. So heres my entry! Workshop page: https://steamcommunity.com/sharedfiles/filedetails/?id=2966816176 More screenshots at the workshop page! Thanks.
  3. This is Nocturne, Halloween map made for Halloween (2022) for the game Team Fortress 2. Plan was to finish this up sooner but been too busy this year. Actually crunched a week now to get this done. Almost there... So please go vote for it if you like it or dont like it. Thanks. Workshop link: https://steamcommunity.com/sharedfiles/filedetails/?id=2863064447 PS: Still working on it.
  4. ics

    Terror [TF2]

    This map is now officially part of the Team Fortress 2 Scream Fortress XIII Halloween update.
  5. ics

    Erebus [TF2]

    This map is now officially part of the Team Fortress 2 Scream Fortress XIII Halloween update.
  6. ics

    Terror [TF2]

    Launched an update, actually 2. Been busy for the few days. ?
  7. ics

    Terror [TF2]

    I didnt plan to do another map for this year, but then I had this idea and just wanted to do it. To my knowledge, no one has yet done a map with changing payload track so far, so i did that. Still many things to do for the next few days, so WIP but its out there. Take a look and please vote at the Steam Workshop. https://steamcommunity.com/sharedfiles/filedetails/?id=2237031915
  8. ics

    Erebus [TF2]

    Recently I spend a year to create a map Ambush. I figured why stop there. So I spent additional 2,5 months doing Erebus, a haunted version of Ambush for Halloween 2020. Now at Steam Workshop: https://steamcommunity.com/sharedfiles/filedetails/?id=2140326607
  9. Pre-orders werent that great in numbers, 2 years later its different story.
  10. They've been there for over 2 years now. CEO and some other guy sold a lot of stocks before Control sales were announced that was kind of big deal around here. Using sort of private information to make money out of it. Looking back, i guess going as publicly traded company was good for the company. They seem to be doing pretty well.
  11. You can by Remedy stocks these days. This actually means that they have to stick it to the shareholders for every 3 month period. It also in part means that they havent got the freedom they did before, but also have a solid money flow and less risk involved on what they decide to do. Like chinese film industry, games industry is growing fast there too and Remedy has a foot at the door.
  12. ics

    Ambush [TF2]

    Thanks, i've been sick for the past week so it took me time to get back here and reply. There's actually 1451 displacements total, the most i've ever construsted in any of my maps and i'm already close at some limits (brushes 91.1%, waterindices 96.6%). Luckily i'm done soon. I hope. Players dont seem to like snow that much. They have this sort of weird belief that every snow map is bad because you cant see players in it properly contrast wise against walls and such. They also believe snow textures alone cause frame drops. I've done couple of snow maps and one partly in snow. Maybe i'll do "nightmare at christmas" sort of themed map for later this year. I've already contributed 3 official halloween maps to Team Fortress 2 so perhaps that would be a scary theme for a halloween map.
  13. ics

    Ambush [TF2]

    This has been over a year long project for me to build this on and off on my free time. Welcome to 3-stage map cp_ambush. Each stage has 2 CP's that you need to capture in order to advance. After capturing all 6, you win the game. As RED, naturally you have to stop BLU from capturing! Still wip, but good enough to test on. Check it out at TF2 workshop on Steam. https://steamcommunity.com/sharedfiles/filedetails/?id=2007331583 Thanks.
  14. ics

    Kingpin: Reloaded

    Kingpin was the first game that didnt offer just the two basic multiplayer gamemodes back then - DeathMatch and Capture The Flag. Instead, it also offered Bagman mode. If you dont know what this is, basically you collect weapons around the map to fight with like in deathmatch, but you also collect money from the middle of the map. Both teams have their own bases with a safe. For example in one of the maps, there's a pipe that spits money out time to time. I think it was 5$ each pile. Then you collect the money from the ground, go to your base and gotta open a safe to deposit the money into. The safe operates on a separate switch, so you gotta go to the switch and then to the safe to deposit. You also might want to close your safe from the same switch, because you know, you can also do this to the enemy - go to their base, use the switch and steal money from their safe. If you dont close the safe, it gets easier to steal the money. Alarm also went off if someone did a steal. I think the max mount was 150$ or 200$ that one person can carry, so you couldnt take them all, unless you did a raid with your friends. Also if you kill the money carrier, you can take their bag and return the money to your safe. So the team who had like 500-800$ first, won the game. I played this gamemode a lot. Especially with todays capability of voice chats and such, it works even more better. You can tell someone to open that safe, instead of typing it down to chat fast. More of teamwork and more fun. This game was also the first one of the multiplayer games i played on PC, and it infact got me started on running game servers, which eventually led me into level design. ?
  15. ics

    Half-Life Alyx

    They'll propably look out for private beta testers for the SDK, some point after the release should they plan to release it. I did a short period of testing on CSGO hammer in advance and still have the ' Counter-Strike: Global Offensive Beta - SDK' as Retail on my account.
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