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mendaxyz

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  1. Like
    mendaxyz got a reaction from Squad in Shepherd   
    Our map is in Group 5 for the playtests, which means it starts on the 18th. We've updated the map in preparation, including changing the CT Spawn and Site B. We've updated the workshop here:
    https://steamcommunity.com/sharedfiles/filedetails/?id=3287246469
    Also, is anyone familiar with if we need to be present for playtests? We may miss the first week due to family obligations. Thanks!









  2. Like
    mendaxyz got a reaction from Squad in Shepherd   
    We've been detailing the map, we well as fixing up CT spawn and Site B. We haven't updated the actual workshop with these changes yet, though we will before playtesting starts on Oct 18th.
     



  3. Like
    mendaxyz got a reaction from Squad in Shepherd   
    Hi everyone!
    I'm happy to finally be able to show what we've been working on recently, and hope ya'll enjoy!
    A rural English village is raided by terrorists on a sunny morning. The SAS are dispatched in response to this threat.
    Shepherd supports bomb defusal and deathmatch game modes.
    https://steamcommunity.com/sharedfiles/filedetails/?id=3287246469
     






  4. Like
    mendaxyz got a reaction from Jim F Kennedy in Shepherd   
    Our map is in Group 5 for the playtests, which means it starts on the 18th. We've updated the map in preparation, including changing the CT Spawn and Site B. We've updated the workshop here:
    https://steamcommunity.com/sharedfiles/filedetails/?id=3287246469
    Also, is anyone familiar with if we need to be present for playtests? We may miss the first week due to family obligations. Thanks!









  5. Like
    mendaxyz got a reaction from AlphaOwl in Shepherd   
    Our map is in Group 5 for the playtests, which means it starts on the 18th. We've updated the map in preparation, including changing the CT Spawn and Site B. We've updated the workshop here:
    https://steamcommunity.com/sharedfiles/filedetails/?id=3287246469
    Also, is anyone familiar with if we need to be present for playtests? We may miss the first week due to family obligations. Thanks!









  6. Like
    mendaxyz got a reaction from cyn inc in Shepherd   
    Our map is in Group 5 for the playtests, which means it starts on the 18th. We've updated the map in preparation, including changing the CT Spawn and Site B. We've updated the workshop here:
    https://steamcommunity.com/sharedfiles/filedetails/?id=3287246469
    Also, is anyone familiar with if we need to be present for playtests? We may miss the first week due to family obligations. Thanks!









  7. Like
    mendaxyz got a reaction from Rump3L in Shepherd   
    Our map is in Group 5 for the playtests, which means it starts on the 18th. We've updated the map in preparation, including changing the CT Spawn and Site B. We've updated the workshop here:
    https://steamcommunity.com/sharedfiles/filedetails/?id=3287246469
    Also, is anyone familiar with if we need to be present for playtests? We may miss the first week due to family obligations. Thanks!









  8. Like
    mendaxyz got a reaction from Lukyvald in Shepherd   
    Our map is in Group 5 for the playtests, which means it starts on the 18th. We've updated the map in preparation, including changing the CT Spawn and Site B. We've updated the workshop here:
    https://steamcommunity.com/sharedfiles/filedetails/?id=3287246469
    Also, is anyone familiar with if we need to be present for playtests? We may miss the first week due to family obligations. Thanks!









  9. Like
    mendaxyz got a reaction from Jinqs in Shepherd   
    I've been trying to make each building feel individualized, with the houses styled and decorated a little differently than the ones beside it:

    Also since the map takes place in the morning, I think some soft colored lighting helps create a nice mood:

    (I'm still trying to touch up this this scene)
  10. Like
    mendaxyz got a reaction from AlphaOwl in Shepherd   
    I've been trying to make each building feel individualized, with the houses styled and decorated a little differently than the ones beside it:

    Also since the map takes place in the morning, I think some soft colored lighting helps create a nice mood:

    (I'm still trying to touch up this this scene)
  11. Like
    mendaxyz got a reaction from AlphaOwl in Shepherd   
    We've been detailing the map, we well as fixing up CT spawn and Site B. We haven't updated the actual workshop with these changes yet, though we will before playtesting starts on Oct 18th.
     



  12. Like
    mendaxyz got a reaction from hgn in Shepherd   
    I've been trying to make each building feel individualized, with the houses styled and decorated a little differently than the ones beside it:

    Also since the map takes place in the morning, I think some soft colored lighting helps create a nice mood:

    (I'm still trying to touch up this this scene)
  13. Like
    mendaxyz got a reaction from rbx775_ in Shepherd   
    I've been trying to make each building feel individualized, with the houses styled and decorated a little differently than the ones beside it:

    Also since the map takes place in the morning, I think some soft colored lighting helps create a nice mood:

    (I'm still trying to touch up this this scene)
  14. Like
    mendaxyz got a reaction from Jim F Kennedy in Shepherd   
    I've been trying to make each building feel individualized, with the houses styled and decorated a little differently than the ones beside it:

    Also since the map takes place in the morning, I think some soft colored lighting helps create a nice mood:

    (I'm still trying to touch up this this scene)
  15. Like
    mendaxyz got a reaction from spa in Shepherd   
    We've been detailing the map, we well as fixing up CT spawn and Site B. We haven't updated the actual workshop with these changes yet, though we will before playtesting starts on Oct 18th.
     



  16. Like
    mendaxyz got a reaction from spa in Shepherd   
    I've been trying to make each building feel individualized, with the houses styled and decorated a little differently than the ones beside it:

    Also since the map takes place in the morning, I think some soft colored lighting helps create a nice mood:

    (I'm still trying to touch up this this scene)
  17. Awesome
    mendaxyz got a reaction from Andre Valera in Shepherd   
    I've been trying to make each building feel individualized, with the houses styled and decorated a little differently than the ones beside it:

    Also since the map takes place in the morning, I think some soft colored lighting helps create a nice mood:

    (I'm still trying to touch up this this scene)
  18. Like
    mendaxyz got a reaction from Lizard in Shepherd   
    We've been detailing the map, we well as fixing up CT spawn and Site B. We haven't updated the actual workshop with these changes yet, though we will before playtesting starts on Oct 18th.
     



  19. Like
    mendaxyz got a reaction from Fnugz in Shepherd   
    We've been detailing the map, we well as fixing up CT spawn and Site B. We haven't updated the actual workshop with these changes yet, though we will before playtesting starts on Oct 18th.
     



  20. Like
    mendaxyz got a reaction from rbx775_ in Shepherd   
    We've been detailing the map, we well as fixing up CT spawn and Site B. We haven't updated the actual workshop with these changes yet, though we will before playtesting starts on Oct 18th.
     



  21. Awesome
    mendaxyz got a reaction from hgn in Shepherd   
    We've been detailing the map, we well as fixing up CT spawn and Site B. We haven't updated the actual workshop with these changes yet, though we will before playtesting starts on Oct 18th.
     



  22. Like
    mendaxyz got a reaction from Lukyvald in Shepherd   
    We've been detailing the map, we well as fixing up CT spawn and Site B. We haven't updated the actual workshop with these changes yet, though we will before playtesting starts on Oct 18th.
     



  23. Like
    mendaxyz got a reaction from JimWood in Shepherd   
    Hi everyone!
    I'm happy to finally be able to show what we've been working on recently, and hope ya'll enjoy!
    A rural English village is raided by terrorists on a sunny morning. The SAS are dispatched in response to this threat.
    Shepherd supports bomb defusal and deathmatch game modes.
    https://steamcommunity.com/sharedfiles/filedetails/?id=3287246469
     






  24. Like
    mendaxyz got a reaction from eNNercY in Shepherd   
    Hi everyone!
    I'm happy to finally be able to show what we've been working on recently, and hope ya'll enjoy!
    A rural English village is raided by terrorists on a sunny morning. The SAS are dispatched in response to this threat.
    Shepherd supports bomb defusal and deathmatch game modes.
    https://steamcommunity.com/sharedfiles/filedetails/?id=3287246469
     






  25. Like
    mendaxyz got a reaction from Freaky_Banana in Shepherd   
    Hi everyone!
    I'm happy to finally be able to show what we've been working on recently, and hope ya'll enjoy!
    A rural English village is raided by terrorists on a sunny morning. The SAS are dispatched in response to this threat.
    Shepherd supports bomb defusal and deathmatch game modes.
    https://steamcommunity.com/sharedfiles/filedetails/?id=3287246469
     






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