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tomm

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Status Updates posted by tomm

  1. 2 identical materials applied to a flat brush and model, both are lit differently, source ftw.

    1. Show previous comments  4 more
    2. Vaya

      Vaya

      yeah plubo might be able to help more...it's never going to be exact since models and brushes are light different ways, right?

    3. tomm

      tomm

      yeah I guess it makes sense, after all:  brushes - lightmaps, models - vertex lighting

      dunno why I expected them to blend perfectly.

      just use brushes whenever possible.

    4. leplubodeslapin

      leplubodeslapin

      Yes the methods to catch the light for brush and models is different, but it shouldn't catch light with different colors/intensity. It's just that Source Engine does it differently, because it's more fun to make things complicated than easy i guess ?

      This kind of stuff annoys me a lot too :-(

      Good luck

    1. 'RZL

      'RZL

      Good thing, that you're trying to stay fit. Kinda mean from the others to make fun of you though :(

  2. is chat deaded for good?

    1. TheOnlyDoubleF

      TheOnlyDoubleF

      "I'll be back" he said.

  3. what is this madness? http://youtu.be/-CtB0WfHxL8

    1. Deh0lise

      Deh0lise

      Oh god, dunno what it is, but I WANT some of that magic too!

  4. It's spring officially and there's still snow on the mapcore logo :(

    1. Show previous comments  4 more
    2. Thurnip

      Thurnip

      not snow, marshmallow

    3. Sprony

      Sprony

      Cum to think of it, who ever said it was snow on the logo ;)

    4. tomm

      tomm

      Ah I see, hardcore mapcore

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