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tomm

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tomm last won the day on June 9 2017

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  1. Here we go, hopefully all is good, here's a link to the workshop page. feedback much appreciated!
  2. adding some screenshots having some trouble with lighting as players appear too dark or too bright in certain places, gonna have to fiddle with cube maps/light probes. will put it up on workshop soon.
  3. that could be fun, have the snek randomly spawn in one of those nests each round, although I'm not sure how well randomness is perceived by players
  4. would be even more cool if the snake could crawl around the map maybe the chicken could be modified?
  5. Map set in greece in a marble quarry Will try to get a workshop link up soon™ link to Workshop mood board
  6. shiet I've been working on the same theme for 2 weeks now, picked the same name as well
  7. Almost forgot we had forums , good luck everyone!
  8. tomm

    Elden Ring

    dark souls isn't all just boss fights and dying, it has great world building and it's enjoyable to just take your time and explore the world which is nicely interconnected. Coop is a ton of fun too. you guys missed out on a game that showcases great level design
  9. tomm

    Corona Virus

  10. for the collision mesh to work properly you have to make each piece of the collision into a separate convex piece, and ideally with smooth shading as well, but I'm not 100% sure about that. make sure you don't merge the verts since all the pieces need to be separate. and you should probably simplify it as well and use less pieces if possible, collisions can easily get complex.
  11. Name: Tomas VanyaStory: You were partying too hard and got thrown out of the night club but the party isn't over yet.Engine: UE4Download Link: https://drive.google.com/uc?id=1t7iOJHpVDhRxGPiSpCUzfPIwSOvPttis&export=download Screenshots: Video link:
  12. best looking map so far in my opinion, actually looks like something you'd want to see in counter strike, congrats!
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