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About Ringel

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  • Birthday 02/24/1990

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    Order picker (part-time-job)
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  1. What's going on with your life?

    @Tisky Sounds really bad. Looks like you need help and true love. I were also in a deep dark hole 3 years ago. But I found pure love and escaped it, let me tell you how. I never felt love or felt beeing loved by someone until I was 24. But I only felt it for a brief moment. At that moment I started to fall down into a deep dark hole. Because I had no one who gave me love. A visit at my "family" made everything worse. I lived alone, had no friends and no girlfriend. I got depressed and my body lost almost all strength. I had to stay in bed 14-16h per day. I could barely move anything without that much rest. Worst 1,5 years of my life. I fought every day and I tried many things but everything went worse and worse. But ~1,5 years ago I found pure love. I found God. And God is love. You may not believe in God. But he truly rescued me. As soon as I invited him into my life he gave me his pure love. I felt it in my heart. And every time I was in a situation I would have cried before he gave me his love and healed my heart. I am truly happy now, every day. And my life becomes better and better. I got everything I need. As long as I walk together with Jesus. God can fix everything for you. I know for sure, if you invite Jesus into your live God will change your life too. You can simply do that by praying to him. He will lead you from there. That is how a prayer can look like: Dear God, I know that I have not lived as you want me to. I have not loved you as I ought nor loved the people who live around me. I am sorry and want to change. Thanks you for Jesus. Thank you that he lived and died for me and rose again and is now the Lord. Please forgive me and help me to live as you want me to. I invite you into my life. Amen. Most likely you will not do that immediately. It may help to read more about god, what it means to be a true christian and having a personal relationship with god. I watched a christian TV channel to inform myself. If it is not true what I say you just waste a little bit time. But if it is true you get the most import. Never ending love.
  2. How would you make a unique layout

    Keep Iterating. I remade middle of one of my unfinished Maps ~13 times. I also waited (1-2) weeks between every new remake. The first 2-4 versions were bad. The 5~7 were good but boring. Approximately the 13th remake made it fun. From there I only improved it several times without huge changes. If I work a long time on one thing I lose the ability to judge it right. I need distance to be able to make usefull improvements.
  3. What I'm Working On, 2014-Forever

    This looks amazing! Really fascinating! How do you made those rocks, mountains and the icewall beside the submarine? Are they all models or displacements?
  4. Thanks. Atleast one who can understand(?). Everyone else said something like "What!? Why? Just take part with your current map!". But I do not want that. Right from the start I had a bad feeling about taking part with a map that I already started. Maybe the decision to make a new map came too late. But I work more efficient when I have not that much time. So, we will see. And also Good luck to you.
  5. I will start a new map for this contest. I don't offend any rules with de_solas, I accept the rules, but I personally can't agree with it. I rather got a disadvantage than having a minor (but still unfair) advantage. I got two ideas for a cs_map. Only the setting not the layout. The one on an island would be too big. The other would be good. As CT you have to rescue Chemist from a gang. I also got one idea for a bomb defuse. But I guess it would be too boring.
  6. I thought it would be cool to give additional awards without any prices. Just to highlight special work. Or for maps with something unique that is worth to mention. Something like: "most beautiful skyline", "unique setting", "fascinating atmosphere", "best use of sound", "lovely detail", "most fun", "refreshing gameplay", "outstanding visuals", "superb use of chickens.." ... Someone who don't get into the top10 could be happy about such an award. I guess the finalists would also be happy to get one. (: Would this something you could think about? Or would that cause too much work?
  7. [WIP]de_Bridge (Retired)

    I also wanted to name my map de_bridge but there exist already more than one map with this name. That means at least two maps with a bridge for this contest. Good luck to you.
  8. [WIP] De_Favelas

    Sounds interesting. Good luck to you. There are already several maps with the name favela. One of them was even in the operation "Operation Payback" and "Operation Phoenix". Maybe think about a new name? I thought the same. But there is a good reason for that. It can be very unpleasant to play if it is not used very carefully. It can give one player a too big advantage. I removed/reworked all locations in my current WIP map where the player had to look up or down a too big angle and.
  9. The do’s and don’ts of CS:GO level design

    Really good beginner guide. And I learned something. I didn't knew the Measuring timing trick. Thanks for that. But there are 2 things (for me) you didn't covered enough. I just want to say how important it is to rework all of your areas. Even when you think it is the best thing ever, it isn't. It can always be improved. As I started it happened often that I created something like a stair and I never tried to vary or move it. This can be a huge mistake. Play around and have fun experience new things. You don't have to be afraid, you can always save your origin and come back to it. All you have to lose is time but what you can get by trying is a better map and no matter what you get more experience. The other thing that I learned is that you can't force something. I always tried to create the best possible gameplay. But it can only be as good as your skills* are. Mapping takes time and it also takes a huge amount of time to get better. It is like painting. Paint something the first time and it may looks bad, repeat it 1672 times and it will look wonderfull. So be patient. So keep mapping and don't forget to have fun. *includes the skill to find out what the game is all about with all its peculiarities.
  10. I guess the banner of FACEIT should lead to its website? It don't.
  11. [WIP] de_solas [WIP] cs_cristal I made this Overlay concept. It only shows the important places and how they are connected to each other. I start the work on this map today (28.08.2017). I can spend ~240h ~180h (in total) on this map till the deadline. I hope this will be enough time to create this map.
  12. Thank you for this great contest. This is a great opportunity to me to show what I can do and hoppefully get more attention, players and feedback for my entry map. I investet more than one thousand hours for my last map and compared to other maps with the same quality my map got almost no attention. Therefore I am very thankfull for this contest. I also got one question. What should be the average fps of our maps? Does it have to be on the same level as the official maps? Or can it be lower? Does this impact the rating?
  13. Hi all. I finaly released my map de_ocity after one year and more than thousand hours of developing. My Goal was to create a versatile competitive map which is still fun to play after plenty of hours. While developing I reached the max amount of planes and brushes and I had to reduce the unique textures from 201 to 118. I learned alot from this huge project. My next map will hopefully better. I already got a really cool idea for my next map. So it would be very nice to get some feedback and constructive critisism. Thanks for your attention! Version 1.5 Download: Steam: click me please :D Gamebanana: or me ;) Screenshots: More screenshots on Steam.
  14. de_deception: Steamworkshop: http://steamcommunity.com/sharedfiles/filedetails/?id=303944012 Gamebanana: http://csgo.gamebanana.com/maps/182466 cs_deception: Steamworkshop: http://steamcommunity.com/sharedfiles/filedetails/?id=303943633 Gamebanana: http://csgo.gamebanana.com/maps/182465 This is my fourth map. I put a lot of work into it. It took me over 300 hours to create it. My goal was to create an atmospheric map with fresh gameplay. I hope you like it. Screenshots:
  15. [CS:GO] de_dragon

    de_dragon: play modes: classic bomb/defuse, deathmatch Downloads: Steam Workshop: http://steamcommunity.com/sharedfiles/filedetails/?id=238229824 Gamebanana: http://csgo.gamebanana.com/maps/179647 Designed for competitive mode. This map was created for the "GameBanana/CEVO mapping competition 2014”. ----- Setting Some terrorists want to cause chaos by blowing up the subway entrance and its safety exit. ---- Hi, I released my third map. I tried my best to bring up a fresh and balanced gameplay. It took me 150 hours to create the map. The custom textures are all (except one) made by others. Credits at the end. Screenshots: Credits: Thanks to: Sky-texture: http://css.gamebanana.com/textures/2157 by komaokc Dragon Sign: http://freestock.ca/signs_symbols_g43-crossing_road_grunge_sign__welsh_dragon_p1943.html http://creativecommons.org/licenses/by/3.0/deed.en_US (I only used one sign) Dragon: http://www.flickr.com/photos/richardfisher/3451151398/ http://creativecommons.org/licenses/by/2.0/deed.en (I only changed the color) Gras: from http://www.gaming-models.de/index.php/product/226 by: Fox Mamor: from http://www.gaming-models.de/index.php/product/190 by: Kloettengott dry paving stones: from http://www.gaming-models.de/index.php/product/313 by Nikl green marble tiles from http://www.spiralgraphics.biz/packs/tile/index.htm?17#anchor (I only changed the color) other textures: http://backgrounds.mysitemyway.com/