You've all surpassed our expectations, and we've been blown away by the number of high quality submissions to the Contest! This is the biggest contest we've held to date by far, and the mapmaking community has truly risen to the challenge.
After 2 weeks of review here are the go forward maps from the Stage 1 judging from our 3 judges:
Map name
Mapcore Topic
Workshop link
Alpine
https://www.mapcore.org/topic/29585-alpine-wip/
https://steamcommunity.com/sharedfiles/filedetails/?id=3221491619
Apple
https://www.mapcore.org/topic/29917-apple/
https://steamcommunity.com/sharedfiles/filedetails/?id=3233720152
Barranco
https://www.mapcore.org/topic/29593-de_barranco-wip/
https://steamcommunity.com/sharedfiles/filedetails/?id=3227991278
Bath
https://www.mapcore.org/topic/29756-de_bath-wip/
https://steamcommunity.com/sharedfiles/filedetails/?id=3259420299
Beached
https://www.mapcore.org/topic/29938-beached/
https://steamcommunity.com/sharedfiles/filedetails/?id=3302965335
Bounce
https://www.mapcore.org/topic/29579-de_bounce/
https://steamcommunity.com/sharedfiles/filedetails/?id=3225215564
Bridge
https://www.mapcore.org/topic/29702-de_bridge-wip/
https://steamcommunity.com/sharedfiles/filedetails/?id=3240246166
Buckeye
https://www.mapcore.org/topic/29721-de_buckeye/
https://steamcommunity.com/sharedfiles/filedetails/?id=3246216254
Canopy
https://www.mapcore.org/topic/29592-canopy-wip/
https://steamcommunity.com/sharedfiles/filedetails/?id=3231465363
Citadel (by Sh1ft)
https://www.mapcore.org/topic/29879-cs2-citadel/
https://steamcommunity.com/sharedfiles/filedetails/?id=3296138943
Coaline
https://www.mapcore.org/topic/29601-de_coaline-wip/
https://steamcommunity.com/sharedfiles/filedetails/?id=3223564524
Contact
https://www.mapcore.org/topic/29576-de_contact/
https://steamcommunity.com/sharedfiles/filedetails/?id=3247503946
Copper
https://www.mapcore.org/topic/29868-copper-wip/
https://steamcommunity.com/sharedfiles/filedetails/?id=3290934397
Crude
https://www.mapcore.org/topic/29685-crude/
https://steamcommunity.com/sharedfiles/filedetails/?id=3237446696
Dartagnan
https://www.mapcore.org/topic/29947-de_dartagnan-work-in-progress/
https://steamcommunity.com/sharedfiles/filedetails/?id=3273796914
Dunes
https://www.mapcore.org/topic/29632-de_dunes/
https://steamcommunity.com/sharedfiles/filedetails/?id=3261128705
Echolab
https://www.mapcore.org/topic/29669-de_echolab/
https://steamcommunity.com/sharedfiles/filedetails/?id=3239216729
Elevation
https://www.mapcore.org/topic/29771-de_elevation-wip/
https://steamcommunity.com/sharedfiles/filedetails/?id=3262775891
Equation
https://www.mapcore.org/topic/29937-de_equation-big-adventure-entry/
https://steamcommunity.com/sharedfiles/filedetails/?id=3285513317
Erosion
https://www.mapcore.org/topic/29731-erosion/
https://steamcommunity.com/sharedfiles/filedetails/?id=3279747898
Fachwerk
https://www.mapcore.org/topic/29616-fachwerk-wip/
https://steamcommunity.com/sharedfiles/filedetails/?id=3245038278
Factory
https://www.mapcore.org/topic/29929-de_factory/
https://steamcommunity.com/sharedfiles/filedetails/?id=3302613150
Flick
https://www.mapcore.org/topic/29574-de_flick-updated-photos/
https://steamcommunity.com/sharedfiles/filedetails/?id=3262390709
Fore
https://www.mapcore.org/topic/29580-de_fore/
https://steamcommunity.com/sharedfiles/filedetails/?id=3244765366
Gloriosa
https://www.mapcore.org/topic/29684-gloriosa-wip/
https://steamcommunity.com/sharedfiles/filedetails/?id=3238509273
Golden
https://www.mapcore.org/topic/29932-golden/
https://steamcommunity.com/sharedfiles/filedetails/?id=3286163323
Grail
https://www.mapcore.org/topic/29602-grail/
https://steamcommunity.com/sharedfiles/filedetails/?id=3246527710
Honour
https://www.mapcore.org/topic/29761-honour/
https://steamcommunity.com/sharedfiles/filedetails/?id=3260668378
Inertia
https://www.mapcore.org/topic/29849-de_inertia-wip/
https://steamcommunity.com/sharedfiles/filedetails/?id=3283015859
Jura
https://www.mapcore.org/topic/29783-de_jura-wip/
https://steamcommunity.com/sharedfiles/filedetails/?id=3261289969
Kendo
https://www.mapcore.org/topic/29696-de_kendo/
https://steamcommunity.com/sharedfiles/filedetails/?id=3243015889
Kowloon Walled City
https://www.mapcore.org/topic/29583-kowloon-walled-city/
https://steamcommunity.com/sharedfiles/filedetails/?id=3231162414
Leagues
https://www.mapcore.org/topic/29923-leagues/
https://steamcommunity.com/sharedfiles/filedetails/?id=3301752508
Lux
https://www.mapcore.org/topic/29747-lux/
https://steamcommunity.com/sharedfiles/filedetails/?id=3302009197
Marble
https://www.mapcore.org/topic/29715-marble/
https://steamcommunity.com/sharedfiles/filedetails/?id=3247314493
Matinee
https://www.mapcore.org/topic/29710-cs_matinee-wip/
https://steamcommunity.com/sharedfiles/filedetails/?id=3245391564
Minas
https://www.mapcore.org/topic/29642-minas/
https://steamcommunity.com/sharedfiles/filedetails/?id=3230427672
News
https://www.mapcore.org/topic/29692-de_news-wip/
https://steamcommunity.com/sharedfiles/filedetails/?id=3240414571
Palacio
https://www.mapcore.org/topic/29637-palacio/
https://steamcommunity.com/sharedfiles/filedetails/?id=3249860053
Pango
https://www.mapcore.org/topic/29916-pango-wip/
https://steamcommunity.com/sharedfiles/filedetails/?id=3298833586
Rail
https://www.mapcore.org/topic/29645-de_rail-wip/
https://steamcommunity.com/sharedfiles/filedetails/?id=3252251249
Relic
https://www.mapcore.org/topic/29575-relic/
https://steamcommunity.com/sharedfiles/filedetails/?id=3220451933
Saguaro
https://www.mapcore.org/topic/29777-saguaro/
https://steamcommunity.com/sharedfiles/filedetails/?id=3263564177
Scorch
https://www.mapcore.org/topic/29681-scorch/
https://steamcommunity.com/sharedfiles/filedetails/?id=3237337808
Shepherd
https://www.mapcore.org/topic/29922-shepherd/
https://steamcommunity.com/sharedfiles/filedetails/?id=3287246469
Skyline
https://www.mapcore.org/topic/29609-skyline/
https://steamcommunity.com/sharedfiles/filedetails/?id=3247917616
Sol
https://www.mapcore.org/topic/29891-sol/
https://steamcommunity.com/sharedfiles/filedetails/?id=3297722815
Stronghold
https://www.mapcore.org/topic/29568-stronghold/
https://steamcommunity.com/sharedfiles/filedetails/?id=3262011327
Taisha
https://www.mapcore.org/topic/29562-de_taisha/
https://steamcommunity.com/sharedfiles/filedetails/?id=3228604299
Talence
https://www.mapcore.org/topic/29804-de_talence-wip/
https://steamcommunity.com/sharedfiles/filedetails/?id=3287777905
Teriea
https://www.mapcore.org/topic/29638-de_teriea-wip/
https://steamcommunity.com/sharedfiles/filedetails/?id=3231465169
Timber
https://www.mapcore.org/topic/29857-timber/
https://steamcommunity.com/sharedfiles/filedetails/?id=3275538574
Tomb
https://www.mapcore.org/topic/29712-tomb/
https://steamcommunity.com/sharedfiles/filedetails/?id=3243129765
Tundra
https://www.mapcore.org/topic/29733-tundra-wip/
https://steamcommunity.com/sharedfiles/filedetails/?id=3237619935
Warden
https://www.mapcore.org/topic/29742-warden/
https://steamcommunity.com/sharedfiles/filedetails/?id=3256988376
Wild
https://www.mapcore.org/topic/29908-wild/
https://steamcommunity.com/sharedfiles/filedetails/?id=3300443462
Wrecked
https://www.mapcore.org/topic/29668-wrecked/
https://steamcommunity.com/sharedfiles/filedetails/?id=3263081962
We will be announcing the plan for the stage 2 FACEIT hub rotations soon via the discord channel. Congratulations if you made it through to stage 2!
Early bird tickets available on 4th August 2024 at 11:59 PM Eastern Standard Time (EST)!
Today I worked on the box office that will lead to the main attraction aka B site. Stay tuned!
I'm collaborating with @nicoreda on the project which is a 5 vs 5 defusal map set in an arctic research station.
Feel free to check the map out on the workshop which is a work in progress right now. The map will recieve further gameplay and layout changes during the playtesting phase in Stage 1.
https://steamcommunity.com/sharedfiles/filedetails/?id=3237619935
Working on a World At War map (Borred about Cs:go) Sorry for the bad mapping, first time in radiant I'm looking of everything is woking in this engine !
Textures done myself
Working on a World At War map (Borred about Cs:go) Sorry for the bad mapping, first time in radiant I'm looking of everything is woking in this engine !
Textures done myself
Working on a World At War map (Borred about Cs:go) Sorry for the bad mapping, first time in radiant I'm looking of everything is woking in this engine !
Textures done myself
Fourth version of map for epic/mapcore showdown contest, remeshed map with outpost assets, removed long sight lines, concentrated on making the gas traps more a part of the gameplay
Working on a World At War map (Borred about Cs:go) Sorry for the bad mapping, first time in radiant I'm looking of everything is woking in this engine !
Textures done myself
Working on a World At War map (Borred about Cs:go) Sorry for the bad mapping, first time in radiant I'm looking of everything is woking in this engine !
Textures done myself
Working on a World At War map (Borred about Cs:go) Sorry for the bad mapping, first time in radiant I'm looking of everything is woking in this engine !
Textures done myself
Working on a World At War map (Borred about Cs:go) Sorry for the bad mapping, first time in radiant I'm looking of everything is woking in this engine !
Textures done myself
Working on a World At War map (Borred about Cs:go) Sorry for the bad mapping, first time in radiant I'm looking of everything is woking in this engine !
Textures done myself
Working on a World At War map (Borred about Cs:go) Sorry for the bad mapping, first time in radiant I'm looking of everything is woking in this engine !
Textures done myself
Thanks to the CSGO subreddit I got a lot of playtesting done and got valuable data that I could view thanks to demo.ehvag.de: http://demo.ehvag.de/#56755c2a6e8dfd315732a5cf,56755d076e8dfd315732a5d0
Which means plenty of gameplay changes were made, such as adding double doors, masking some sightlines, and adding more navigational and callout points.
If you are looking to play: It'll be on a mapcore playtest this Sunday January 3rd Or you can connect to 85.236.109.80:27215 to check it out in-game.