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Ghostman511

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About Ghostman511

  • Birthday 02/18/1986

Profile Information

  • Employer
    *Looking*
  • Job
    Environment / Prop Artist
  • Location
    Toronto, Ontario

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  • Website
    http://nathanielflower.carbonmade.com/
  1. I noticed your lights in the blue level are turning that weird black bluish colour. Almost inverting if that makes sense.. are you using a time, sin and cosine node? if so you might want to play around with your values so they don't get all freaky like they are. If that doesn't work you might want to try adding a constant clamping to the end of your string of nodes. Values of 0 & 1 should fix that. I'm not much of a level designer so I won't bother trying to crit on something I'm not that strong in. From an artist standpoint some of the textures are showing kind of flat and in some cases stretched a bit, especially in the first and a little in the last two. Maybe try playing with your normal or specular maps to help things pop out at bit better. hope this helps!
  2. Thanks again for people taking the time. I really appreciate all the kind words. Feels good after a long semester! @generalvivi Good call on the rendering information, I will do that right away. And yes you're right it is UDK. Thanks again everyone!
  3. Thanks for taking the time guys! and thanks for the kind words. @Fuzyhead Yeah.. Carbonmade is a pretty limited site for videos I've got to throw it up on Youtube and Vimeo. I'm considering using a different website. Anyone have any suggestions for a good portfolio site?
  4. Hey guys! I'm new here, and I just finished a three year program in Game Development. Please any comments or crits are welcome. http://www.nathanielflower.carbonmade.com Thanks!
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