Sorry for digging this up again, but watching the new stuff this trailer/walkthrough the GOTY edition of World Of Assassination came up. We never posted it, I never realised it came out and is great they spent the time to "remaster" a new game adding some little graphical touches to implement this bonus mission/mini-story that spans across locations... one mission being an adaptation of Sniper Challenge mini-game.
Also they finally implemented the Elusive Targets, which I always contested they should have been available for latecomers, which they finally fixed. I wonder if this carries on to other versions of the game but I guess at this point, when I finally get this, I'll get the GOTY.
We have some art positions open at Rocksteady in London UK Detailed job specs are on our site - http://rocksteadyltd.com/#jobs
Please feel free to hit me up if you're interested in applying !
Senior Animation Programmer
Lead AI Programmer
Lead Gameplay Programmer
Lead Graphics Programmer
Senior AI Programmer
Senior Graphics Programmer
Senior Gameplay Programmer
Senior Network Coder
Senior Engine Programmer
Senior UI / Gameplay Coder
Lead Character Artist
Lead Weapon Artist
Senior Technical Artist (Character specialist)
Senior Environment Artist
Below are our studio's benefits and a bit about our studio culture:
We try to make world class AAA games with only 150 staff by hiring great staff then giving them lots of trust and ownership on parts of the game
We have 1 team who all work in a single open plan room on 1 project so we are very close knit despite being a AAA studio
Relocation includes 1 month in an apartment, freight costs of goods and a personal advisor who helps you find a flat, set up a bank account etc
Private family medical & private personal dental care
World class training speakers hosted in our mocap theatre
Annual bonus scheme
Contributory pension scheme (You pay 4%, studio pays 8%)
Life Assurance and Long Term Illness Cover
On-site subsidised Masseuse, Yoga, Life Drawing, Parking & Haircuts
Quarterly salary & promotion adjustment reviews & an annual bonus scheme
Gym in the office complex
Access to entire DC catalogue on Comixology
Flexi-time so can start 8am-1030am and leave at 430pm-7pm
Weekly film nights in our Mocap theatre
Free Bootcamp sessions at lunch 2x per week
Football 2x per week at lunchtimes
RockClubs: Boardgame, Wargaming, Football, Photography, New Parents, Biking, Running
Pre-release screenings of WB films in their private cinema
Invites to WB London film premieres
Finally, I appreciate it doesn't have many reviews but feel free to check out Glassdoor to see what a few of our team think of the studio: https://www.glassdoor.co.uk/Reviews/Rocksteady-Reviews-E570821.htm7
Thanks to all the feedback I've received I determined that bombsite A needed a few changes. There are now spots where you can comfortably hold the site without having to worry about getting shot in the back, whereas previously you basically had no chance but to fall back or push somewhere.
Here's a gif showing the changes:
Screenshots of the new bombsite and surroundings:
And here's some other stuff I've updated recently but haven't posted in the thread:
Wingman mode takes place on bombsite B
Other improvements and polish:
A 2018 Harley Davidson Softail Fatboy that I worked on for around 3 months. The final product is something I'm pretty happy with. There's a bunch more renders and wireframes on my Artstation, so go check it out if you'd like: https://www.artstation.com/artwork/NXBDP
And tell me what you think!
Hey guys, just a heads up, we're looking to hire a senior level designer to work on Fortnite at Epic Games HQ in North Carolina, cheers!