'RZL reacted to Ubuska in [UT4] DM-Chamber
Here's breakdown of the map in terms of art pass - final collision and blockout stage. Pretty interesting stuff I think
[ 1 ] Art pass - Final Collision - Blockout
[ 2 ] Art pass - Final Collision - Blockout
[ 3 ] Art pass - Final Collision - Blockout
[ 4 ] Art pass - Final Collision - Blockout
'RZL reacted to JakoMako51 in The Door Challenge - 2018 - Submission Thread
Name: Jacopo Colangelo
Story: You are a test subject trapped inside "HexLabs Inc." Testing Facility. To get the last door open you have to solve different puzzles. Will you manage to escape?
Download Link: https://drive.google.com/file/d/196GZp6NHYD1A9VheNYEDvOlJTtI216t- or https://mega.nz/#!mhpRiLKR!_teTmtvZ16pgxLFlOvCNzMHHNAXz7H52b7-K4Vz7Ey4
'RZL reacted to Klems in The Door Challenge - 2018 - Submission Thread
Name: Clément Baticle
Story: As you wake up one morning from uneasy dreams, you find yourself measuring less than 10 inches. The door handle is out of reach. How will you get out of your room?
Engine: Source SDK
Download Link: https://drive.google.com/open?id=1QtcfWlO-Is8Vy03MSt2x0Zfm9y01gGRu
'RZL reacted to Branko Lozo in [ CS 1.6 ] Lozo Maps by: LZO
I'd like to introduce myself.
I'am map maker ony for CS 1.6 from 2005 to 2012.
I have 5 big popular maps:.
de_fact de_kgb_map de_kgb_2012 de_avangard de_barcelona + de_mini_mill (smaller edit of de_clan1_mill for 2vs2 or 3vs3) My maps are very popular on balkan's online servers. You can check my gamebanana profile or my facebook page.
Feel free to comment my work! Thanks to everyone.
'RZL reacted to Rump3L in WIP in WIP, post your level screenshots!
After a hiatus of over a year, Riverdust being reworked bit by bit according to the gathered feedback. Map name will change aswell. Update in my post with radar image and eventually a new WS link for playtesting purposes coming soon..
'RZL reacted to vfig in The Door Challenge - 2018 - Submission Thread
Name: Andy Durdin
Story: A nuclear missile's headed your way. A nuclear bunker is right behind you. But its door is shut. You have two minutes to find a way inside.
Engine: Source SDK
Download Link: https://drive.google.com/open?id=1w42Dni15kSgP0HzI1KqOFV72CWExzw17 or door2_vfig.zip
'RZL reacted to untor in [CS:GO] Residence [Waterfall]
Set in Canada, this facility is under attack by Anarchists seeking to destroy a residence that has rare cultural values.
-Improved performance on different machines
-Improvement in the gameplay
-Better balance than before
Thanks to everyone who helped improve the map.
'RZL reacted to grapen in The Door Challenge - 2018 - Submission Thread
Name: Fredric Grapensparr
Story: You stumble upon a shrine hidden among the rocks. Use your curiosity to get inside.
Download Link: https://drive.google.com/file/d/1omOcgAM0KBjmBZPTqeg6gERtfMPL9SxW/
'RZL reacted to NikiOo in [CS:GO] De_BigAssStatue
Decided the rocks were a tad too smooth and stylized so I reworked them:
*here's without the normal:
Didn't get into too much detail cause I wanted to keep the shapes consistent and thought it would be more difficult to notice the repetition with simpler geometry.
Any feedback is greatly appreciated.
'RZL reacted to General Vivi in The Door Challenge - 2018 - Submission Thread
Name: Jason "General Vivi" Mojica
Story: You are a captured robot that has the special ability to stretch your arms infinitely. Escape your prison!
Download Link: https://drive.google.com/file/d/1vGhB1WckfTkRyO90f1Ak-cLa8fY1PmtT/view?usp=sharing
'RZL reacted to ChrisXswe in Armed Heist - A small studio project
Hello guys at the forum,
Today is a big day for me, the Studio I'm working at (Sozap) are relasing their game globally (this is my first commercial release as well, it's quite special to me), so I just wanted to share this with you guys on the forum and I would love to hear from you what you think of the game that I've worked on since January (I've done Mission design and Level design, I've also helped out with various changes on mechanics and menues).
We're only eleven people at the studio and two of them aren't even working with the game (Marketing and CEO), so we're only nine Developers working on the game, especally we're a small studio working on a too big project, but we will continue to work on the game even further by bringing more content (New weapons, armors, locations, missions and skins, also a quite asked co-op mode) and hopefully we will also expand the studio with more artists and programmers before the year ends.
The game is currently only release on iPad and iPhone, the game is Free-to-play.
So what is Armed Heist?
Armed Heist is a third person cover-based shooter that lets players take part of a legendary crime spree. Clash with law enforcement and dangerous thugs while
robbing banks and other valuable locations, all to increase your reputation as the most infamous criminal in the city.
With over 10+ different locations in the city and with multiple jobs for each, no session will ever be the same for maximum replayability.
Dive deep into the massive customization system with over 40+ weapons, each with their own modifications and skins, that'll make the weapons truly unique for you.
Armed Heist on App Store
Love to hear what you guys think of the game
/ Best Regards